Since you asked for one season... Warlocks were useless shortly after they gave Rogues Veil of Shadows. Later expansions provided warlocks with some much needed defensive mechanics.
I played every season through WotLK, and players of every class represented in the top ranks. The only exception may be the first season with DKs. They were bullies, then they got nerfed.
Fair enough, either way do you agree that for the majority of wow they've been compeititive?
I think through a majority of WoW, most classes have been competitive. Some classes had more options in terms of bracket/spec/comp, but it was rare to find a class that was simply not viable.
Last edited by Mitski; 01-15-2014 at 01:57 AM.
I feel like there was a long time when rogues were pretty gimp as well as ret paladins and hunters. Mainly thinking arena here.
edit: and ele shams in pandaria

Last time i played ffxi there was a whm who had stun resists on his gearset who magically resisted my second, third, fourth, sixth, and seventh stun (i'm unsure if the mnk foolishly charged ahead and ruined my first stun at the same time i assumed i landed it) and made me think that it's possible to pile up on sleep resistance to achieve similar or the same effect.
That also makes me look at the whining and crying over sleep moot especially since using purify after the initial sleep drops you down to a 15 sec sleep (chances of you being reslept the same second are extremely low in any case) and after that you're still in play. Sometimes you can't have your cake and eat it too.
My prediction: SE will keep war amazingly devastating in PvP so later down the line you must do lolPvE to get PvP stuff... and that will fix the 'lack of tank' issues. /pets cat.

A member of my FC was saying the same thing yesterday, and then we did about 35 PvP matches together. He changed his tune pretty quick. Being slept for 30s, breaking it with Purify quickly, and then immediately being put back to sleep right away, game after game, he realized that pushing to force people to purify early is actually a strategy. It's not a chance thing, they do it on purpose to get you locked into that 15/7s second and third sleep, and then they stun you 3 times (if PLD is present).That also makes me look at the whining and crying over sleep moot especially since using purify after the initial sleep drops you down to a 15 sec sleep (chances of you being reslept the same second are extremely low in any case) and after that you're still in play. Sometimes you can't have your cake and eat it too.

A member of my FC was saying the same thing yesterday, and then we did about 35 PvP matches together. He changed his tune pretty quick. Being slept for 30s, breaking it with Purify quickly, and then immediately being put back to sleep right away, game after game, he realized that pushing to force people to purify early is actually a strategy. It's not a chance thing, they do it on purpose to get you locked into that 15/7s second and third sleep, and then they stun you 3 times (if PLD is present).
The trick isn't to break it when they're focusing you. I don't know what class he was but if you break sleep infront of me i will make sure you are reslept. The goal in pvp isn't just to win, but not to loose and part of that is deception. Breaking it when they turn around, are attacked, or when they focus elsewhere turns you into a free agent. Sure it sucks when someone sleep focuses you (i've had a whm, who wasn't being dealt with, focus sleep me until my whole team died so i can understand).
No one documented the effects of sleep resist since no one is really getting those materias and i believe that would change the conversation.
My prediction: SE will keep war amazingly devastating in PvP so later down the line you must do lolPvE to get PvP stuff... and that will fix the 'lack of tank' issues. /pets cat.
SMN in general is broken and OPed. Of course it was going to be OPed in PVP.
I hope SE boosts other jobs instead of nerfing SMN however. I don't want to see people quit or the game quickly become "SMN only".

There is a level where nerf is required instead of buff. Not nerfing a class which can Global people will still allow them to global people even if you buff other classes, so what you plan to do? Make every class capable of globaling each other and make PvP into Pong! ?
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