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  1. #1
    Player
    Aegis's Avatar
    Join Date
    Mar 2011
    Posts
    1,161
    Character
    Aegis Elisus
    World
    Balmung
    Main Class
    Armorer Lv 70
    Quote Originally Posted by Tupsi View Post
    It's far more efficient to have 1 person stun, mistakes happen but most people who DF for example can barely organize themselves to kill 1 nail if the LB is up - you can't honestly expect people to rotate stuns between 3+ people.
    I think what OP is saying is that Ifrit gains a resistance to stun after the first stun now (I know they changed it for him, I just wasn't sure how). Therefore for the best chance to stun eruptions, shouldn't all the melee try stun every eruption.

    Without knowing how they adjusted Ifrit's eruptions (does it build to an absolute immunity? Does it reset after a time?) I can't really say if it's worth it or not.

    I will say there's no point stunning them before Hellfire now; they're easily avoided. Save them for the eruptions between second and third plumes where it's more difficult.
    (1)

  2. #2
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Aegis View Post
    I think what OP is saying is that Ifrit gains a resistance to stun after the first stun now (I know they changed it for him, I just wasn't sure how). Therefore for the best chance to stun eruptions, shouldn't all the melee try stun every eruption.

    Without knowing how they adjusted Ifrit's eruptions (does it build to an absolute immunity? Does it reset after a time?) I can't really say if it's worth it or not.

    I will say there's no point stunning them before Hellfire now; they're easily avoided. Save them for the eruptions between second and third plumes where it's more difficult.
    No. Because they will all overwrite each other depending on order and you'll only get one or two total instead of 3.

    However, just dodge the eruptions, it's really NOT hard. You have to do it in extreme anyways.
    (1)

  3. #3
    Player
    Bixby's Avatar
    Join Date
    Mar 2011
    Posts
    1,534
    Character
    Ampersand Kai
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Aegis View Post
    I think what OP is saying is that Ifrit gains a resistance to stun after the first stun now (I know they changed it for him, I just wasn't sure how). Therefore for the best chance to stun eruptions, shouldn't all the melee try stun every eruption.
    They didn't change Ifrit (they did make Eruptions weaker, but that's tangential). They changed resistances. It happens with anything you stun, sleep, slow, etc.

    Before the patch, debuff resistance would reset 60 seconds after the first stun/sleep/whatever. Now it's 60 seconds after the last one.

    It's a lot more noticeable with Ifrit, because it actually makes a difference. You're still better off having one person stun, or having a properly-executed stun rotation between 2 people (if you can), because if you stack up stuns, they're just wasting full/half/quarter duration stuns on the same eruption, building to resistance faster and covering fewer eruptions. You need to cover all three eruptions whenever you can (especially before nails) to fill the LB bar. It's especially important if you have multiple people on the same class, since the LB bar doesn't fill as fast in those cases.
    (4)