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  1. #1
    Player
    Slickpig's Avatar
    Join Date
    Aug 2013
    Posts
    78
    Character
    Sibian Dragonspire
    World
    Malboro
    Main Class
    Gladiator Lv 60
    1. If the red circles were client side instead of server side this wouldn't be an issue.
    2. I've noticed that wired/wireless makes a difference.
    3. I've noticed that if my wife and I are both playing Titan HM, she has a terrible time getting out of plumes, she'll be far out of them, but still get hit, I know because I watch her screen. I don't notice since I'm tank, and don't have to dodge. When playing alone she has zero issues on same hardware.
    4. I'm on a squeaky clean network with plenty of bandwidth with an above average firewall, so multiple packets coming from one IP must confuse SE servers, or are not serviced correctly.
    5. Game is too reliant on dodge, rather than skill. IMO
    (3)

  2. #2
    Player
    Rhas's Avatar
    Join Date
    Feb 2013
    Posts
    543
    Character
    Rhas Itiron
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Slickpig View Post
    1. If the red circles were client side instead of server side this wouldn't be an issue.
    No, then the hackers would just edit the client data so they never get hit. It's server side for a reason.
    (0)