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  1. #51
    Player
    ninthfantasy's Avatar
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    Aug 2013
    Location
    Ul'Dah
    Posts
    431
    Character
    Lunaa Moon
    World
    Zodiark
    Main Class
    Astrologian Lv 70
    Thanks for telling us why. We all really wanted to know.

    However, I think the latency has improved. I managed to heal Titan HM on wireless the other day without getting hit once. Although I will admit I had trouble on Titan extreme on wireless... so will definitely go wired for that. But apart from that, I've had zero problems with lag.
    (0)

  2. #52
    Player
    EvokerKeii's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    246
    Character
    Evoker Keii
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Gesser View Post
    L2VPN or pingzapper.com; it's not SE's fault.
    While network latency isn't Square-Enix's fault due to a wide number of factors, coding their software to be playable under these circumstances is their responsibility.
    Nowhere on the box or on the official game website or any other promotional material does it state that VPN, Pingzapper or any other form of latency reducing service is required or recommended.

    So if the solution to making part of the game playable is requiring a second (unlicensed 3rd-party) paid service, then it absolutely IS Square-Enix's fault.
    (11)

  3. #53
    Player
    Arkune's Avatar
    Join Date
    Mar 2011
    Posts
    143
    Character
    Arkune Bloodedge
    World
    Ragnarok
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Alhanelem View Post
    ...
    Well all you do is defending SE because you cant believe that SE has a horrible Server issuse. You make me laugh hard, sorry i cant even take your Posts serious.

    Oh yeah you are right, SE didnt had Server issuses back in 1.0-1.23 they didnt had Server issuses back in release of ARR. Sure we dont have 90k Errors and with the release of the datacenters alot more People suffering under the Lag Spikes even more. So yeah you are so right it isnt SE's fault, but you know, why we dont have such lag Spikes on other MMOs out there, if its the Computer or Network from the People?

    To be fair, you have no Basis for defending SE. For me it Looks like that you a just scared about the "I quit" Threads because you dont want that this game getting down in any way, but it wont even it only would have 100k subbing base in the future, Yoshi would never deal with the Blame on going f2p so please dont be scared.
    (5)

  4. #54
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    Join Date
    Mar 2011
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    4,948
    While network latency isn't Square-Enix's fault due to a wide number of factors, coding their software to be playable under these circumstances is their responsibility.
    They can't code their software to compensate for your lag. The only true way to do this is to make the client responsible for everything from movement to damage calculation to LOS checks to everything else, and if you do that it makes it a LOT easier to hack and cheat. Hence why the games that have this employ a battery of rootkit-like anticheat tools that don't really work. MapleStory has not just one but two resident anti-hacking programs and still people are able to dupe and cheat with little effort.

    Well all you do is defending SE because you cant believe that SE has a horrible Server issuse.
    I'm sorry, but not all (in fact very few if any) latency issues are server issues. Server issues are things like the set response time (Which was already reduced in patch 2.1 for boss fights like what the OP is complaining about and PvP and other parts of the game later). High ping and lag spikes are not server issues. Those are network issues, and most of them are not in any way SE's fault.

    To be fair, you have no Basis for defending SE. For me it Looks like that you a just scared about the "I quit"
    "to be fair"? that's not fair, that's you hating on anyone who is satisfied. Why would I be scared about I quit threads? I log on to a server that still has login queues periodically. I'm not "afraid" of anything. The lack of maturity displayed in your post just further reinforces the laughability of it.
    (2)
    Last edited by Alhanelem; 01-13-2014 at 02:22 AM.

  5. #55
    Player
    Dreamer's Avatar
    Join Date
    Mar 2011
    Location
    Balmung (USA, EST)
    Posts
    1,417
    Character
    Mocha Leporina
    World
    Balmung
    Main Class
    Conjurer Lv 90
    FFS, these thread drive me nuts.

    Everybody needs to get it through their heads that the issue these people are experiencing is not a latency issue. FFXIV has quite possibly the worst netcode of any online game I've ever played. For some reason their position detection is horrid, their client-side verification and position extrapolation non-existent.

    Yes, I'm happy if the power of your smugness prevents you from noticing this. However, SE IS losing subs over this issue, and the only thing you're doing by sticking your fingers in your ears about this issue involves a gun and your foot.
    (14)

  6. #56
    Player
    EvokerKeii's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    246
    Character
    Evoker Keii
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Alhanelem View Post
    They can't code their software to compensate for your lag. The only true way to do this is to make the client responsible for everything from movement to damage calculation to LOS checks to everything else, and if you do that it makes it a LOT easier to hack and cheat. Hence why the games that have this employ a battery of rootkit-like anticheat tools that don't really work. MapleStory has not just one but two resident anti-hacking programs and still people are able to dupe and cheat with little effort.
    So you tell me they can't do it and then go on to give an example of how they could do it. Am I correct in understanding that?
    (3)

  7. #57
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    Join Date
    Mar 2011
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    4,948
    Quote Originally Posted by EvokerKeii View Post
    So you tell me they can't do it and then go on to give an example of how they could do it. Am I correct in understanding that?
    No. I give an example of the ONLY way to do it, and why that way isn't effective.

    If you make the client responsible for determining everything and make the server merely a device that manages connections, it would make ping and lag less of a factor, but any integrity the game would have had goes out the window and cheating becomes incredibly easy. it would ruin the game.

    Additionally, it makes how you see OTHER players much less precise, especially if they do have lag.

    In other words, you can't do it without creating a plethora of unpleasant side effects.
    (0)
    Last edited by Alhanelem; 01-13-2014 at 02:27 AM.

  8. #58
    Player
    Whimsicalalien's Avatar
    Join Date
    Sep 2013
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    142
    Character
    Ales Tia
    World
    Atomos
    Main Class
    Conjurer Lv 78
    Quote Originally Posted by rabbitzero View Post
    Uninstall your network drivers and re-install the newest ones? Fixed every latency issue i had before, where i was getting bad lag, often 90k, not one since.
    I don't get 90k at all and my internet is working just fine. The problem is the distance between where I live(Oceanic region) and Canada. And I have tried the stuff that people have suggested on these forums pingzapper, wtfast, registry fix etc...

    If you make the client responsible for determining everything and make the server merely a device that manages connections, it would make ping and lag less of a factor, but any integrity the game would have had goes out the window and cheating becomes incredibly easy. it would ruin the game.
    Well it hasn't ruined WoW. Which is like the most successful MMO out there. And other games seem to get by fine. Integrity sounds like a poor reason not to make it client side.
    (4)
    Last edited by Whimsicalalien; 01-13-2014 at 02:31 AM.

  9. #59
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    Join Date
    Mar 2011
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    Quote Originally Posted by Whimsicalalien View Post
    I don't get 90k at all and my internet is working just fine. The problem is the distance between where I live(Oceanic region) and Canada. And I have tried the stuff that people have suggested on these forums pingzapper, wtfast, registry fix etc...
    I have people in my company that play from your region just fine. That said the only thing you can do if none of that stuff helps you is transfer to one of the JP data center servers with a high English population, such as Tonberry, as the latency would be substantially lower.

    It's quite laughable that you're playing from a region as far away as possible from the servers you chose to play on and complaining about lag like it's SE's fault. There are closer servers with a larger community from your region on them.

    Create a new character on or transfer to Tonberry (I think there were a couple others as well). Everyone says the population is mostly English. Then if you still have unbearable lag we can talk.

    You can create characters on multiple worlds, so feel free to test it out. If you mentioned your location sooner, we could have gotten to this point a lot faster.
    (0)
    Last edited by Alhanelem; 01-13-2014 at 02:35 AM.

  10. #60
    Player
    EvokerKeii's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
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    246
    Character
    Evoker Keii
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Alhanelem View Post
    No. I give an example of the ONLY way to do it, and why that way isn't effective.

    If you make the client responsible for determining everything and make the server merely a device that manages connections, it would make ping and lag less of a factor, but any integrity the game would have had goes out the window and cheating becomes incredibly easy. it would ruin the game.

    Additionally, it makes how you see OTHER players much less precise, especially if they do have lag.

    In other words, you can't do it without creating a plethora of unpleasant side effects.
    May I see your degree? I'm assuming you have one since you're telling me what exactly is possible or impossible.
    (1)

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