a bigger problem that should be fixed is on female hyur on a mount the robe clips thru the mount completely except the magitek and behemoth mount. sorta annoying when u get on your mount and your robe cuts it in half
a bigger problem that should be fixed is on female hyur on a mount the robe clips thru the mount completely except the magitek and behemoth mount. sorta annoying when u get on your mount and your robe cuts it in half
Last edited by Minave; 01-12-2014 at 06:33 PM.
i remember when my tail meant something and gear didnt clip on everything, its the small things that go a long way. I wish they would go back to the old 1.0 system
I think that its a clipping issue, not a glitch....
I had to change my characters hair shorter because I got sick is seeing my hair clip through everything :-(
Bothered me at first but then I stopped caring. In fights I have to zoom the camera all the way out (lol), so I barely see my character.
we used to have physics option in 1.0, but it was removed due to ps3 limitations.Gear physics (along with all the other physics in the game animations) are not easy to accomplish, this is the same reason why they are trying to avoid long hairs hairstyles. Hard to make it not to clip with all the armors available.
Sometim'es stuff like this slip their view or they simply don't think it's worth the time it would take to fix it, as it's often seen as a minor inconvenience.
I hope when the ps4 version comes out they up the engines or atleast have an option to.... i understand limitations but y not just give the player the option to run the game at max capacity??
The games features will still be set by the weakest platform. There is no hoping for better.
Show me a computer made this day and age with 256 MB of RAM. Gonna be pretty hard, considering the minimum memory requirements for the last couple generations of operating systems are 1 GB.
Honestly, if WoW can have belts, so can XIV.
It really shouldn't be that hard to include visual options that players can toggle if their system can handle it. Like hi resolution textures. *grumble*
Incorrect, FFXI has less clipping overall than XIV and that was a PS2 game. Ever since Yoshi took over he started changing how the graphics were handled by taking out collision detection and adding insane amount of clipping. PS3 isn't exactly a weak system.
They stated the way graphics work in this game is so they can pump out gear easier and faster.
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