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  1. #1
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    Quote Originally Posted by Duelle View Post
    I wasn't siding with anyone. I'm just saying what's on my mind.

    Put it this way. If at lv50 200 crit rating equated to a 20% crit chance, but the devs wanted to scale that back they would make it so that 200 crit rating at lv55 equared to 5% crit chance without players actually seeing it happen outside of parsing (which, like it or not the average player doesn't really do). Granted I doubt they would do something this extreme but my point is that by not showing percentages it would allow them to make tweaks to stat scaling without incurring the wrath of the playerbase, as usually tends to happen when you nerf scaling of a stat.
    This guy has a point and I prefer the game designers to have this freedom for balancing the game for all of us.
    (0)

  2. #2
    Player
    Mintyfresh's Avatar
    Join Date
    Dec 2013
    Posts
    63
    Character
    Gengis Kharnage
    World
    Diabolos
    Main Class
    Marauder Lv 55
    Quote Originally Posted by Seif View Post
    This guy has a point and I prefer the game designers to have this freedom for balancing the game for all of us.
    Did I really just hear that, please tell us that was sarcasm.
    (5)

  3. #3
    Player
    frostmagemari's Avatar
    Join Date
    Aug 2013
    Posts
    579
    Character
    U'tabia Aisibhirwyn
    World
    Mateus
    Main Class
    Armorer Lv 100
    Quote Originally Posted by Seif View Post
    This guy has a point and I prefer the game designers to have this freedom for balancing the game for all of us.
    They already have the freedom to change the stat calculations anyway they choose, this just gives them the freedom to nerf stats without telling their paying customers a thing about what they're doing.

    That is not a good way to run an MMO, or a company in general.
    (15)