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  1. #91
    Player
    LengluiLiang's Avatar
    Join Date
    Sep 2013
    Posts
    6
    Character
    Lenglui Liang
    World
    Famfrit
    Main Class
    Gladiator Lv 50
    HAHAHA I love posts such as these.

    Let's face it, you want, no you NEED the game to be more like WoW. Look if I was making a brand new game, I would copy an ultra successful model as well, but I guess the Japs are too arrogant/blinded to follow suit.

    I liken it to this:

    Playing WoW is like living in the first world with your comfy house with electricity, running water, a maid, supermarkets, internet and cars.

    Playing FFXIV is like like in sub-saharan africa with a house made of camel manure, water you need to fetch from a dinky well, kerosene lamps for light, camels as transportation and cactus for food. Oh and forget about the internet.
    (3)

  2. #92
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Richiealvian View Post
    I'm odd that way, but I can understand where the devs are coming from..xD
    It also allows them to mess with how effective stats are without letting players know about it. >.>
    (6)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  3. #93
    Player Advocatus's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    79
    Character
    Gabriel Dieudonne
    World
    Masamune
    Main Class
    Carpenter Lv 38
    Quote Originally Posted by Hvinire View Post
    Hey all,

    We brought up some of the issues raised in this thread and wanted to share the responses with you now:

    In regards to showing the chance for critical hits, the team remarked that there are currently no plans to display this in the UI. Players can assume simply that as the stats that affect this grow larger, the effect will become greater.

    The team is currently looking into an option to "skip all" cutscenes. The team has also been looking into a better incorporation of Chocobo Companions including allowing you to register for Duty Finder while having your companion out, as well as riding your companion while he's called. While the timing for these hasn't been decided we'll keep you aware when we hear more.
    You know, if we could raise our chocobos to rank 14, they could master two skill trees and pick up a couple skills from the third tree besides...
    (0)

  4. #94
    Player
    Marishi-Ten's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    332
    Character
    Marishi Ten
    World
    Diabolos
    Main Class
    Weaver Lv 50
    Quote Originally Posted by Duelle View Post
    It also allows them to mess with how effective stats are without letting players know about it. >.>
    Omg this. I actually expected them to ninja update T2 0 click in the last "hotpatch" and pull a Dark Devices on us
    (2)

  5. #95
    Player
    Imapooonu's Avatar
    Join Date
    Oct 2013
    Posts
    322
    Character
    Drain Bead
    World
    Mateus
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Duelle View Post
    It also allows them to mess with how effective stats are without letting players know about it. >.>
    From a consumer standpoint there is nothing beneficial about this at all. Who's side are you on? :/
    (0)
    Last edited by Imapooonu; 01-11-2014 at 10:05 AM. Reason: removed coma because OCD

  6. #96
    Player
    Siven's Avatar
    Join Date
    Aug 2013
    Location
    Minnesota
    Posts
    39
    Character
    Siven Atreides
    World
    Leviathan
    Main Class
    Astrologian Lv 60
    7. Everyone has been asking for the tooltip that displays what stats change when you hover over new gear for a reason. Showing changes in defense is great and all, but 99% of the time nobody cares about that, because if it is higher level it is going to be higher, period. We need to see changes in primary and secondary stats reflected in tooltips.
    8. Journal Quest Tracking: Why this was removed from alpha I will never know, and every single game already has or should have this: FFXIV is no exception, it is extremely inconvenient that it does not. When random indie ARPGs on steam have this and FFXIV:ARR does not, something is wrong.
    9. Restrictions on posts in the feeedback forums are abitrary and annoying. Clearly the OP had plenty to say, and yet he had to make multiple posts about it.
    (8)

  7. #97
    Player
    Jyskal's Avatar
    Join Date
    Oct 2013
    Posts
    39
    Character
    Jyskal Strife
    World
    Ragnarok
    Main Class
    Archer Lv 60
    Quote Originally Posted by omniwaink View Post
    5. Battle music is overused. Dungeons have awesome opening themes that get shut off after the first minute and it defaults back to the same battle theme we've heard ad nauseam. There isn't even music in the background between trash pulls. Just silence, battle theme, silence, battle theme. It definitely kills the immersion and makes all the dungeons just seem to bleed together. The same applies to the overworld. We hear the same battle music a billion times while there are incredible pieces of music that you only hear for a minute or so at random spots if you aren't doing anything. But then it just reverts back to silence once they finish unless you attack something. We need a repeat music option and an option to turn off the battle theme altogether (or they need to add a ton of battle themes).
    OMG! I agree! For example, the Pharos Sirius opening music is just <3 They need to keep that on constantly!
    (2)

  8. #98
    Player
    Hohenheim's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    265
    Character
    Jullias Ondore
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    This sounds alot like old SE, Good luck remember though look at your past mistakes to improve for the future if you ultimately go back and repeat them then there is no point in continuing this game.
    (7)

    OMG THE CUTENESS

  9. #99
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    Absolutely agree on everything you said. Why do we even have DF if almost everything is off-limita while in the que?

    Battlemusic is killing me at this point. I'd rather hear the actual zone music.

    Chocobos are such a cool idea but the execution makes them pointless. Give them more meaning especially now that open world grind is the worst xp source. To make that even worse with a companion doesn't make me exactly love the bird.
    (1)

  10. #100
    Player
    Althea's Avatar
    Join Date
    Aug 2011
    Posts
    81
    Character
    Andisia Sommerset
    World
    Exodus
    Main Class
    Thaumaturge Lv 50
    Yet another case of SE shooting themselves in the foot. This game was looking so promising, once upon a time.
    (3)

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