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  1. #11
    Player
    Zuellni's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    217
    Character
    Zuenini Zueni
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    They'll most likely remix the classic Clash on the Big Bridge theme I'm sure, but stop trying to kid yourselves folks. We all know the Gilgamesh battle is going to be a FATE event.
    (5)

  2. #12
    Player
    IzumiRaito's Avatar
    Join Date
    Aug 2013
    Posts
    323
    Character
    Raito Izumi
    World
    Odin
    Main Class
    Arcanist Lv 50
    Before thay make a really cool gilgamesh fight they need to add depth to the combat. Mainly HORIZONTAL PROGRESSION GEAR.
    (0)

  3. #13
    Player
    BoomerOU's Avatar
    Join Date
    Aug 2013
    Posts
    239
    Character
    Vaera Ty'rin
    World
    Mateus
    Main Class
    Lancer Lv 62
    Is he holding Ragnarok in that picture?
    (0)

  4. #14
    Player
    Lucke's Avatar
    Join Date
    Nov 2012
    Posts
    1,661
    Character
    Lucke Arrayo
    World
    Hyperion
    Main Class
    Gunbreaker Lv 80
    The oriental mix is my favorite COTBB theme.

    Rather than just rip the old school version, I hope Soken comes up with his own version, or a collab with Uematsu.
    (3)

  5. #15
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by IzumiRaito View Post
    Before thay make a really cool gilgamesh fight they need to add depth to the combat. Mainly HORIZONTAL PROGRESSION GEAR.
    Why would you want to see a third set of i90 gear? I want to see my character get stronger, not get more armor to fill up my armory chest.
    (3)

  6. #16
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Lucke View Post
    ----
    It would actually be interesting to have 3 versions of Clash On The Big Bridge play with each version playing per round.

    They can set it up to

    Round 1 = Original Clash On The Big Bridge

    Round 2 = Oriental mix Clash On The Big Bridge

    Round 3 = New FF14 Version of Clash on The Big Bridge

    setting this way can help show how intense the fight becomes per round if they perform the fight setting and FF14 version of the theme correctly. After all we are going to Clash with Gilgamesh On The Big Bridge.

    Location is already hinted in FF14ARR from a certain quest released in 2.1.
    (0)
    Last edited by EdwinLi; 01-11-2014 at 11:01 AM.

  7. #17
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Lord_Zlatan View Post
    I thought it was really well done in FF12. It was difficult, it was a long quest
    Too stressful.

    Quote Originally Posted by Caraway View Post
    I am sick and bloody tired of MMOs forcing solo battles.
    Love it or hate it, FFXI being "forced" large groups for big encounters even in 'instances' is pretty much what MMOs (and FF) were always about. I'm happy Gilgamesh will be here, but sadden that the design direction may make this encounter...what's the word....leave more to be desired? Despite all his arms, I wonder if he'll even have multiple attack rounds, like say Charybdis from XI that can attack 1-8 times in quick succession to the point it looks like he never stops attacking you.

    (Basically actually trying to kill you rather than 1 random cheap mechanic.)
    (0)

  8. #18
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    i kind hope a solo battle in the quest unlocking a bigger fight via the mesnestrel at 8 like a primordial. giglamesh deserve him own Fight.
    even if they put a FATE for it... i really hope to have a fight as a primordial.
    (1)

  9. #19
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    Quote Originally Posted by Lucke View Post
    The oriental mix is my favorite COTBB theme.

    Rather than just rip the old school version, I hope Soken comes up with his own version, or a collab with Uematsu.
    I love that version too. Soken's stuff doesn't sound quite as ambitious with the amount of filler sounds he puts in but I hope he improves.
    (0)

  10. #20
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Caraway View Post
    Yes to making it include some epic music and a great battle... And absolutely no to it being 1 vs 1 (or at least forced 1 vs 1).

    I am sick and bloody tired of MMOs forcing solo battles.
    Being a pansy that needs 7 other people to fight a character that has been introduced as a duelist that challenges people to a 1 on 1 fight to take their weapons, or being "the one" that breaks the duelist's winning streak and puts an end to his weapon-stealing ways while also proving to be the duelist's equal in skill. Hmmmm.......
    (2)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

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