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  1. #1
    Player
    diulalasing's Avatar
    Join Date
    Oct 2013
    Posts
    212
    Character
    Yaladilae Hallucinate
    World
    Cerberus
    Main Class
    Culinarian Lv 50
    How about remove the party where it shows a dungeon progress, if it is one that's in progress, thus making nobody knows if it is in progress or not

    To take this further, the only problem i see is someone queueing for 30 minute and get into a dungeon that will be hopless (3 players left in CT for example)

    But then again, if the progress line was there, they might still go in to try their luck, come back out and queue again
    (0)

  2. #2
    Player
    Synapse's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah - Sargatanas
    Posts
    793
    Character
    Synaptic Striker
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by diulalasing View Post
    How about remove the party where it shows a dungeon progress, if it is one that's in progress, thus making nobody knows if it is in progress or not
    What about people who wants to do full dungeons but got into it half way because they didn't know?

    To take this further, the only problem i see is someone queueing for 30 minute and get into a dungeon that will be hopless (3 players left in CT for example)
    There are many instance where getting in progress is beneficial(example when a player rage quits, should the whole pt suffer and exit dungeon?)

    But then again, if the progress line was there, they might still go in to try their luck, come back out and queue again

    We should be look for a way to hide the progress status like 2/3... 1/3... etc, instead it should just say "Progress", if people withdraw multiple times, they should have a lock out period.
    (1)