Quote Originally Posted by Dalavon View Post
Stand in the middle. Theres a delay between the beam on the ground, and the actual attack itself. So if you need to pinch off a heal, do it. Shroud isn't going to help you. If you're really having a problem, put regen on people. Or stone skin yourself prior to that phase, so if you have to take a hit, you can. I suggest swift cast for the last ship phase. Generally there are a few bits up and the screen gets hard to see at that point. So SC a medica 2 or whatever is needed.
Check, check, and check. I have been doing all these thing since day one of the patch. My technique is not the problem though, it's the mechanic of the fight. Regen isn't enough to heal thru the damage the tank is taking by itself. I understand that the lasers suffer from the same animation delay as every other AoE in this game does, and I use that to my advantage just like every other fight. HOWEVER, the problem is that I simply can't squeeze off a heal EVER until well after the ships crash when the DPS has most the bits down. The lasers start synched, but 5-7 seconds in they start drifting out of synch. At some point I'm getting hit with 1 laser every .2-.4 seconds in succession, like machine gun fire. When this occurs (it doesn't always, which is why I said "bad luck" above), there is 0 time to heal as I'm holding down movement keys for close to 15 seconds straight and can't stop at all for ANYTHING. This means the only heal that goes out, the entire time this phase commences, is that single Swiftcast Medica II I always pop after the ships.

My beef with this fight is that it just seems to rely on dumb luck that either A) you won't be the primary target of the lasers, and B) they won't go out of synch so you actually HAVE time between the shots to squeeze the heal off. The fight shouldn't come down to this. As far as the fight goes, it's my favorite one to heal through. It's not too AoE heavy, and not too ST heavy. It's a perfect blend for healers with just enough "oh shit" moments that do require the party to coordinate to overcome. I've beaten it close to 15 times so far. My only qualm with this whole thing is the seemingly random nature of the magiteck bits going out of synch and making my life a living hell because the SCH in the party pulls no where near the enmity my WHM does, and thus becomes the sole party and tank healer while I'm dancing in and out of blue beams for 30 seconds.