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  1. #4
    Player
    Wilbow's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    46
    Character
    Wolff Umbra
    World
    Leviathan
    Main Class
    White Mage Lv 70
    Let me put it this way, Jyoeru: If you one-shot Ultima HM in a DF group, you're lucky.

    I've done this fight a few dozen times (and been successful about 10-12 of those, without a single healer drop coming up), and I'll say that how hard it is to heal is entirely dependent on how smart (or not) your group is. This makes sense, as like 70%+ of the damage to the party is avoidable in some way. It's frustrating because you have far less control as a healer to fix stupid. For example:

    - Lone DPS charges into a bomb, he dies.
    - Tank LB3 not cast as planned on third set of bombs? Likely wipe.
    - Tanks not using defensive CDs on four airship phase? Enjoy your likely death.
    - DPS not attacking bits? Guess whose healing output goes down due to dodging every 3 seconds.
    - Other healer not carrying his weight and derping? Just guess who's going have to bust ass.
    - DPS not avoiding the bad (see: Ifrit)? Ooh, look, Swiftcast + Raise is going to be used often.
    - Moron runs right into you + healer during eruption phase when tank has lowish HP? LOLBADHEALZ NO HEAL TANK YO. /facepalm
    - Tank walks up to you during first airship crash, points boss at you, and lets you get hit by diffractive laser for 3.6k damage (that has happened to me...twice)? LOLZ HEALZ L2DODGE
    - And other things I learn people can fail at that I never even fathomed possible.

    Ultima HM is designed to make you weep for the ignorance of humanity and teach you that you cannot cure it. It requires you to have some faith in your party, which will inevitably eat away at your sanity as they fail to circumvent simple mechanics.
    (9)
    Last edited by Wilbow; 01-09-2014 at 06:50 PM.