#1 won't work because dungeon gear is readily accessible. If it breaks, it just makes crafted items even more useless. Just penalizes crafters even more.
#2 is ok. Don't mind having it around.


#1 won't work because dungeon gear is readily accessible. If it breaks, it just makes crafted items even more useless. Just penalizes crafters even more.
#2 is ok. Don't mind having it around.
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