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  1. #1
    Player
    EvanderStoneguard's Avatar
    Join Date
    Aug 2013
    Posts
    38
    Character
    Evander Stoneguard
    World
    Goblin
    Main Class
    Gladiator Lv 50

    MNK vs DRG *pld need advise*

    So the title doesn't do justice for what I am asking.

    I been playing PLD since lunch and wanted to level a mnk or drg. But I know very little about them other than being a melee dps job. I'm also not looking to know which is better than the other I just want to know their play style, information, what kinda stats is important, etc etc.
    (0)

  2. #2
    Player
    Fzhoul's Avatar
    Join Date
    Sep 2013
    Posts
    2
    Character
    Fzhoul Fateweaver
    World
    Exodus
    Main Class
    Lancer Lv 50
    Both use about the same stats. Mnk is more about chaining smaller but more frequent hits while drg is about big numbers. Both you need to move for positioning for your attacks. However, drgs can't continue thier combos with out a position attack while mnks just lose potency if they are not in the right position. Mnks as they continue with thier combos they self buff themselves. While drgs is mostly what you see is what you get. Mnks are usually agreed upon to be harder to play. However mnks also get silence and stun. While drg only has stun. I would play both up to 20ish. Because you can use cc skills from each other classes, and go with what play style you enjoy most.

    Fz
    (1)

  3. #3
    Player
    Makado's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    516
    Character
    Makado Kitase
    World
    Excalibur
    Main Class
    Gladiator Lv 60
    They both want STR. They both have flank and rear attacks I believe, which means it does more damage when the monster is attacked from that direction. Main difference is that MNK has more of a set rotation, but DRG abilities pop up randomly so you need to be more aware of what ability is used from which direction on the fly. I could be wrong I haven't played DRG much only 15 and my MNK is 41.
    (0)

  4. #4
    Player
    Nicodareus's Avatar
    Join Date
    Oct 2013
    Posts
    40
    Character
    Hali Divine
    World
    Adamantoise
    Main Class
    Pugilist Lv 50
    Play both through 30 at least. Get a solid feel. If you decide monk then you want dragoon 34 anyhow for bfb cross class skill. If you decide dragoon you can go as high as 42 on monk for mantra cross class skill. So really by completing all cross class skill requirements you will have played both far enough to ideally know which you prefer most.

    Otherwise all the above posts are pretty close to accurate.
    (0)

  5. #5
    Player
    DrakoRocks's Avatar
    Join Date
    Oct 2011
    Posts
    43
    Character
    Drako Rocks
    World
    Hyperion
    Main Class
    Carpenter Lv 50
    drg is harder to maintain perfect rotation, its actually harder to play than monk
    monk has higher dps for the same gear, even if you just stay on mob side and never go to his back you can still outdps everyone else
    drg usually has a little easier time with aoes
    (0)

  6. #6
    Player
    EasymodeX's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Lunairetic Emx
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Dragoon was harder to play in 2.0 due to DoT clipping mechanics and jumps, as well as Monks having had more lenient positional requirements.

    Post-2.1, Dragoons have become relatively easier to play, and Monks have become relatively harder to play due to having more important (and a larger quantity of) position checks than pre-patch. Post 2.1 Monks are harder to play than DRGs.
    (1)

  7. #7
    Player
    JetBrooks's Avatar
    Join Date
    Dec 2013
    Posts
    292
    Character
    Jet Brooks
    World
    Malboro
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Makado View Post
    DRG abilities pop up randomly
    Err, no. Everything cooldown you use has a recast timer, which is very much not random. I have every single optimal DPS ability in my rotation, including off GCD stuff, so all abilities tend to "pop up" at the same time throughout my fights.

    Both classes require positional abilities to achieve optimal DPS, monk requiring a bit more movement. Monk will do more damage over time, dragoon has higher burst damage and big numbers that will give you a warm and fuzzy feeling.

    If the thing you are fighting stays alive for more than a minute, a monk will probably do more damage; otherwise, dragoon should do more damage in the more bursty situations.

    So yeah, who cares. Play both for a while and see what's fun to you. Hell, my buddy who only has tank jobs leveled takes full DPS gear with his marauder (for cross-class skills) into CT and we absolutely destroy other parties at Atomos.

    TLDR: who cares, have fun
    (1)

  8. #8
    Player
    Akirakogami's Avatar
    Join Date
    Aug 2013
    Posts
    184
    Character
    Akira Pink
    World
    Hyperion
    Main Class
    Archer Lv 50
    Dragoon.

    why? because you have to level Dragoon to 36 or something to get blood for blood. Already have to level it that much, might as well keep going.
    (0)

  9. #9
    Player
    JetBrooks's Avatar
    Join Date
    Dec 2013
    Posts
    292
    Character
    Jet Brooks
    World
    Malboro
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Akirakogami View Post
    Dragoon.

    why? because you have to level Dragoon to 36 or something to get blood for blood. Already have to level it that much, might as well keep going.
    Same can be said for monk and Mantra, if you're a very thoughtful person XD
    (0)

  10. #10
    Player
    Subucnimorning's Avatar
    Join Date
    Aug 2013
    Posts
    457
    Character
    Blue Lightt
    World
    Behemoth
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by JetBrooks View Post
    Same can be said for monk and Mantra, if you're a very thoughtful person XD
    Mantra is only 5% cross class which is pretty meh, I wouldn't say it is vital to get.
    (1)

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