Confirmed: Crafters useless 1-49




Confirmed: Crafters useless 1-49

So useless that I made 500K on it. Crafting has its utility, the problem is that crafters want their crafted product to be a customer's "main" gear. That's not going to happen. It's for customer's alt gear, a complerely different market but one where they can make a big contribution.. With the abundancy of tombs now from the recent patch I wonder if 2-star gear requiring tomb mats will come down in price and have higher volume.
Biggest problem is most gear is either sold on an npc given in a quest or sold by the grand company making crafting near useless.
So useless that I made 500K on it. Crafting has its utility, the problem is that crafters want their crafted product to be a customer's "main" gear. That's not going to happen. It's for customer's alt gear, a complerely different market but one where they can make a big contribution.. With the abundancy of tombs now from the recent patch I wonder if 2-star gear requiring tomb mats will come down in price and have higher volume.


The mat prices have definitely went down on Leviathan server. Prior to patch they sold for 15k-20k each (which is pretty ridiculous IMO), I just recently sold some for 4k each, which is still overpriced in my opinion. Not that I mind making the money, I just think they're stupidly overpriced.So useless that I made 500K on it. Crafting has its utility, the problem is that crafters want their crafted product to be a customer's "main" gear. That's not going to happen. It's for customer's alt gear, a complerely different market but one where they can make a big contribution.. With the abundancy of tombs now from the recent patch I wonder if 2-star gear requiring tomb mats will come down in price and have higher volume.



Well now that crafting armor has absolutely no future, the pricing will likely go down to no longer be worth making. Enjoy those WP runs!The mat prices have definitely went down on Leviathan server. Prior to patch they sold for 15k-20k each (which is pretty ridiculous IMO), I just recently sold some for 4k each, which is still overpriced in my opinion. Not that I mind making the money, I just think they're stupidly overpriced.



in the face of dungeon runs that puts out better gear, and gives you gil in several of them, its not going to create sufficient demand to bring back the gaming economy. On its own, it can't be anything other than what it is in item level, meaning being left out of PF parties, regardless of what effort you put in improving it.
Even in PvP, Where Yoshi P mentioned in an interview would help bring the economy in a more realistic sense, the gear comes from wolf marks. and I'm sure has their own caps, putting limits on builds and segragating players into tiers of armor once again, variance be damned.
I get the fact that you find no problem with the way things are right now, but there is about no need for crafters in this game. quests give our armor and weapons, dungeons give out armor and weapons(and consumables), repeating dungeons give out higher tier armor and weapons. The only thing they don't give out is food, so that's 1 craft with items in high demand out of 8!
Last edited by Kallera; 01-09-2014 at 06:57 AM.

I disagree. HQ crafted gear has the same primary stats as green gear from dungeons. It only lacks secondary stats but it gives you materia slots to custom-install your own. Yes, people are now running more dungeons, but they also get more experience so they level very fast. So fast that they don't completely gear out their character when the reach the next tier. Another opportunity for crafters. Yesterday players were FATE-grinding to level their alts and had to buy new gear at some point. So they did. Now, those same people are grinding dungeons, but they too at some point will need new gear. That is the role of crafters. Crafting is like a refreshment stand in a marathon. You offer your wares to runners as they go by. Some run past you, some take what you offer. You're not the end destination but you assist people on their way. Crafters are worried that the marathon is "over". It will end at soemtime. But tomorrow is another day...and another marathon.in the face of dungeon runs that puts out better gear, and gives you gil in several of them, its not going to create sufficient demand to bring back the gaming economy. On its own, it can't be anything other than what it is in item level, meaning being left out of PF parties, regardless of what effort you put in improving it...
I get the fact that you find no problem with the way things are right now, but there is about no need for crafters in this game. quests give our armor and weapons, dungeons give out armor and weapons(and consumables), repeating dungeons give out higher tier armor and weapons. The only thing they don't give out is food, so that's 1 craft with items in high demand out of 8!


I'm not sure where WP entered the conversation, that's personally my least favorite dungeon lol
I had never sold mats prior to the other day, I was just maxed on philo with nothing to buy. Someone was shouting for mats so I supplied
I just recently got back into crafting, and I do enjoy it but fully realize the limitations. It honestly perplexes me why people would spend so much gil on crafted stuff. I mean if I could make my own Vanya robes or Darksteel armor I would, but why on Eorzea would you spend 500,000 gil on one piece of equipment, and drop another 500,000 gil on materia? It just seems like a losing proposition from the get go. I wonder how many people regret those purchases after seeing the housing prices lol



The only people who spend on crafted i70 gear are people who expect that said classes they are gearing will not be expecting to get many Coil/Mytho drops soon. They are definitely better than Darklight - the question is whether it is worth dropping the gil on that increase. In some cases, mages prefer Vanya/Astral as it increases their rather low max HP, to be able to survive Twintania fireballs. The only other thing I can see is Warriors spending on Darksteel Chest, to meld Accuracy in, to make up for the lack of Accuracy on Bravura +1. Although you can now get Dual Haken...I'm not sure where WP entered the conversation, that's personally my least favorite dungeon lol
I had never sold mats prior to the other day, I was just maxed on philo with nothing to buy. Someone was shouting for mats so I supplied
I just recently got back into crafting, and I do enjoy it but fully realize the limitations. It honestly perplexes me why people would spend so much gil on crafted stuff. I mean if I could make my own Vanya robes or Darksteel armor I would, but why on Eorzea would you spend 500,000 gil on one piece of equipment, and drop another 500,000 gil on materia? It just seems like a losing proposition from the get go. I wonder how many people regret those purchases after seeing the housing prices lol
Oh and don't underestimate vanity...some people like to dye their gear in different colours every week.
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