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  1. #1
    Player

    Join Date
    Jun 2011
    Posts
    35
    Quote Originally Posted by Kiroh View Post
    I love how at lower ranks you can make 700+ SP on mobs 10 ranks above you but at 30+ you can barely make 300 sp on mobs 15 ranks above you. This is the only video game I've ever played where even against higher level monsters, you get less (not by percent, by physical numbers) exp per kill as you level up.

    The logic of this decision is, like all of SE's decisions lately, absolutely flawless.

    (Note : I'm using italic because we don't have a god damn sarcasm font for the internet yet. >_<)
    The logic of this decision is to make leveling at higher levels extremely difficult.
    If they increased the SP gained and increased the number of SP needed tenfold, it would have been more logical but in the end its the same thing.
    (0)

  2. #2
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by kaboro View Post
    The logic of this decision is to make leveling at higher levels extremely difficult.
    If they increased the SP gained and increased the number of SP needed tenfold, it would have been more logical but in the end its the same thing.
    They could have achieved the same thing while keeping SP/mob at a more constant and predictable level.
    (0)
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