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  1. #1
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Soukyuu View Post
    I'd rather have the monster AI and the living world tbh.
    But yeah, monhun is a different kind of game.
    Yea, I do love the AI, but what about the monsters behavior could be used in this game?
    I have noticed MOBs that can cause pacification (Pacification makes it so you can't use weaponskills) or wipe your TP use it when you are using Raging Strike, Ferocity and Hawk Eye... Could be coincidence, but if it's not, then more of that is pretty cool....
    SE can't win though.... If they came out and said "Attack Buffs cause certain MOBs to do TP wiping moves" then tons of people would be screaming for them to remove that feature... So they'd remove it, and then tons of people would be screaming that they made the game too easy
    (0)

  2. #2
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Rydin View Post
    Yea, I do love the AI, but what about the monsters behavior could be used in this game?
    Everything. I'd like to see mobs running around you trying to avoid being hit or fleeing from you when they feel you are too strong for them. Ofcourse, that would also require the battle system to take hit angles into account. They are fiddling with the system atm anyway, so they might as well improve it.
    I can imagine many people being upset about such changes though (omg, the mobs just pwn me, the game is too hard QQ)
    (0)

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  3. #3
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Soukyuu View Post
    Everything. I'd like to see mobs running around you trying to avoid being hit or fleeing from you when they feel you are too strong for them. Ofcourse, that would also require the battle system to take hit angles into account. They are fiddling with the system atm anyway, so they might as well improve it.
    I can imagine many people being upset about such changes though (omg, the mobs just pwn me, the game is too hard QQ)
    I like how MOBs will fight each other in MH.... that is always an interesting dynamic
    (2)