You are BSing here i could show you a video of a full ilvl90 whm with allagan cane go oom just from stone2 spamming and a regen + medica 2 every so often. Do the math and you will see how much mana total whm has to use and has available in comparison to schI heal, dps, and res as WHM all the time. As I said in my first post, throwing out Raises is the only time I go oom because I don't have the mana regeneration that Scholars do. Healing and DPSing at the same time barely moves my MP bar, and hasn't in a very long time. Oh, and I also have SCH at 50.
Whm go oom if they don't idle. Just as you mentioned how you idle in your "regen 300hp every 3 seconds is enough to heal tank damage all by itself point" Nope lol, its your sch thats healing the tank while you are idling. 300hp every 3 second is no where near enough in any serious tank healing situation. The healing from regen is delayed and it takes a gcd. Which is a lull is healing received for the target. Regen has its uses but it overheals alot. To pass cure in healing it needs to do 4/7 ticks. Regen also costs 50% more mana then cure and cannot proc free cure! Its a nice buffer but not a spell that you can rely on or is optimal to do so at all.
Leaving people low and letting them tick up works only in select situations and it relies on people being perfect which is the worst thing to do . It may cause a preventable death, especially in new or cutting edge content. Having people die when you as a healer could of prevented it is imo the sign of a bad healer. I'd rather spend a little more mana getting them full. Besides lol if someone is safe enough that they can enjoy regen, Why even cast it on them in the first place? Just let your sch embrace them, and save the mana cost of regen (Teamwork!). There is no guarantee that regen will do meaningful healing or will just end up overhealing.
If im not using divine seal for HPS and i am using it for mana saving. I would rather use divine seal with aoe heal so i don't have cast another. Much more mana saved then adding +100hp onto a overhealing regen spell.
Anyway Vrmillion i said the problem with whm is that they have to idle alot more then sch. Regening targets encourage idling...


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