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  1. #1
    Player
    Millimidget's Avatar
    Join Date
    Nov 2013
    Posts
    62
    Character
    Arens Astul
    World
    Mateus
    Main Class
    Gladiator Lv 40
    Quote Originally Posted by Fenwick View Post
    Why would you create content for people who have no interest in it? Or worry about tanking interest for those uninterested already. In my mind it makes more sense to develop the future of crafting and gathering specifically for those who want to do it, not for those who don't want to.
    What are you crafting that you can't make money off of?
    (0)

  2. #2
    Player
    Fenwick's Avatar
    Join Date
    Jul 2012
    Location
    Limsa Ul'dania
    Posts
    215
    Character
    Fenwick Fuerlas
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Millimidget View Post
    Snip...
    Ignoring the fact that you're completely ignoring my point. I'm not sure what the numbers you're looking at on your server are like, but aside from some choice food, very little is worth crafting here. If you're lucky you'll break even on what the materials themselves are worth.

    The only way to make any meaningful gil off of crafting is to break it down into materia, which is less effective now because SE crashed most of that market by giving Materia IV as quest rewards. Essentially they took potentially every character in the entire game, and injected that many Materia IV into the game, times it by four because that is how many you get.

    Quicktongue III is worth 22k/p on Excalibur, Quicktongue IV is worth 17k/p.

    Steel Ingots went for 600g/p, SE put them available on a vendor in 2.1 and the price is now 120g/p. This is only one example this has happened with every single material added to a vendor in 2.1, they are essentially killing their own economy by putting artificial caps as to how much you can make on certain materials.

    The materials that aren't available are farmed so much or given so casually via Treasure Maps, most aren't worth 100g and a large chunk of what gear you can craft is either overshadowed completely by DL/CT or also available on a vendor at the leveling camps.
    (0)
    Last edited by Fenwick; 01-03-2014 at 02:57 AM. Reason: Edits, word cap.

  3. #3
    Player
    Nadrojj's Avatar
    Join Date
    Sep 2012
    Location
    Ul'dah
    Posts
    491
    Character
    Nadrojj Rolyatt
    World
    Siren
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Millimidget View Post
    What are you crafting that you can't make money off of?
    On my server as a GSM there is just so much supply and so little demand that you constantly get undercut when you list your items. I sell level 49 rings, selling price for hq's used to be 5500, then as the rest of the masses leveled they dropped that in half. Now you see people selling HQ's for less than NQ's just so their stuff can sell. The saturation of items on the market is one of the reasons no one is able to make a good profit.
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  4. #4
    Player
    Millimidget's Avatar
    Join Date
    Nov 2013
    Posts
    62
    Character
    Arens Astul
    World
    Mateus
    Main Class
    Gladiator Lv 40
    Quote Originally Posted by Fenwick View Post
    The only way to make any meaningful gil off of crafting is to break it down into materia
    No it's not.

    Quote Originally Posted by Nadrojj View Post
    I sell level 49 rings, selling price for hq's used to be 5500, then as the rest of the masses leveled they dropped that in half. Now you see people selling HQ's for less than NQ's just so their stuff can sell.
    Is that 5500 number accurate? Or do you mean 55000?

    EDIT: Looking at the market boards, I'd say 5500 was correct. You can make as much or more selling practically anything lower level than that.
    (0)
    Last edited by Millimidget; 01-03-2014 at 05:29 AM.