Quote Originally Posted by Xenor View Post
So basically you're now saying the same as me. That gatherers and crafters should not be treated the same as battle classes and instead should have their own content. This is exactly what SE is doing.
Actually what I said was this game needs independent content for Gatherers. What you said was scrap two major portion of the game. Massive difference. I also believe that while each play style has it's own primary content there is no reason they can't intertwine. DoW/M protect DoL in DoL content and DoL open paths and create obstacles for enemies in DoW/M content. The end goal should be to create a systematic harmony where in these classes are not dependent on one another but benefit on a huge scale from utilizing each others skills.