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  1. #1
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    Quote Originally Posted by Richard View Post
    The second post in that thread basically states:



    I'll go through more of them but I think they seem to be in much the same agreement as we are here. The zones are just poorly done and the adventuring aspect is tragically no where to be found.
    OK awesome can you translate Yoshida's post please, here is the original one:

    プロデューサ/ディレクタの吉田です。

    皆さん、MAPについての問題提起ありがとうございます。
    皆さん同様に吉田もMAPの仕様について、強く危機意識があり、
    莫大な作業量ではありますが、しっかり再設計に向けた計画を進めています。
    ただし、既にご指摘いただいている通り、根本からの修正のためには、
    お時間を頂いてしまうことになります。

    そのため、現MAPのコリジョン緩和(段差/引っ掛かりの緩和)は地道に続け、
    根本改修も長期的に計画という並行策で進めています。
    (2)

  2. #2
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    Joeking's Avatar
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    Quote Originally Posted by Mack View Post
    OK awesome can you translate Yoshida's post please, here is the original one:
    Google translate says:

    Producer / Director is Yoshida.

    Everyone, MAP Thank you for complaint.
    Yoshida also like you to MAP's specifications, there is a strong sense of crisis,
    There are an enormous amount of work is well advanced plans for redesign.
    However, as already pointed out that Itadai in order to fundamentally fix the
    You will get to give me a time.

    Therefore, the current MAP collision mitigation (steps / Relaxation caught) is followed by steady,
    In a parallel measure to promote the long term planning radical refurbishment.
    This is what you get if go Japanese>Greek>Korean>English

    Producer / Director Yoshida.

    Everyone, Thanks for letting us map.
    Yoshida, like you, too, the requirements of the Charter, there is a strong sense of urgency
    Well-advanced plans to redesign is a huge project.
    However, as already pointed out the fundamental is determined Itadai
    You give me time.

    Therefore, current limiting conflicts (m / caught a break), followed by a stable map
    Promote a radical long-term plans that parallel measurements
    (1)
    Last edited by Joeking; 06-10-2011 at 05:12 PM.

  3. #3
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    Quote Originally Posted by Mack View Post
    OK awesome can you translate Yoshida's post please, here is the original one:
    From Producer/Director Yoshida
    Thank you for all of your concers regarding maps. Yoshida appriciates your ideas on new map specifications as there seems to be a sense of crisis among the community. There is an enormous amount of work planned in advance for redesigns. However, as already pointed out we need to fix the fundamental problems with the game first and cannot give you a time frame at the moment.
    The current changes will have steady changes over time to promote the long term redesign and radical refurbishment of maps.
    This is not 100% accurate but it's close. When one of our fluent JP speakers is on tomorrow afternoon I'll be sure to get up the complete translation.
    (10)

  4. #4
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    Quote Originally Posted by Richard View Post
    This is not 100% accurate but it's close. When one of our fluent JP speakers is on tomorrow afternoon I'll be sure to get up the complete translation.
    Thanks for the translation. So it seems the concerns are spread across the entire playerbase, I'd assume too that the french and german forums have some concerns pertaining to this too as well as other people not classified under a forum. This is the best news for me so far, I hope that we still get an official answer on the NA forums from the devs and details on what they plan to do at least (i.e., is it going to be simple redesigns, add aesthetic stuff here or there or what entails "radical refurbishment" because radical may mean something to us as we get carried away with our imaginations here and might mean something completely different to Yoshinda and company).

    EDIT: and Siobu just beat me to saying the same exact thing .
    (6)
    Last edited by Mack; 06-10-2011 at 05:36 PM.

  5. #5
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    Oh, Mack, I was just about to quote you, too. :P

    Here's to a crown.
    (6)
    Last edited by Siobu; 06-10-2011 at 05:37 PM.

  6. #6
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    Quote Originally Posted by Siobu View Post
    Oh, Mack, I was just about to quote you, too. :P

    Here's to a crown.
    LOL :P .
    (3)

  7. #7
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    Thenk you Mack and Richard for the good work.
    i guess we'll get an answer from the dev team soon ^^

    Quote Originally Posted by Mack View Post
    So it seems the concerns are spread across the entire playerbase, I'd assume too that the french and german forums have some concerns pertaining to this too as well as other people not classified under a forum.
    Didnt find anything about this on the german forum, but i'll start a discussion there, even though the german forum isnt really lively :P
    (7)
    Virtus LS - Ragnarok

  8. #8
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    Quote Originally Posted by Meph View Post
    Thenk you Mack and Richard for the good work.
    i guess we'll get an answer from the dev team soon ^^


    Didnt find anything about this on the german forum, but i'll start a discussion there, even though the german forum isnt really lively :P
    Yea no loss in starting one that'd be really cool, see what type of reaction it gets.
    (3)

  9. #9
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    Quote Originally Posted by Richard View Post
    This is not 100% accurate but it's close. When one of our fluent JP speakers is on tomorrow afternoon I'll be sure to get up the complete translation.
    Thank you, Richard! This actually gives me quite a bit of hope. It turns out the JP community shares our concern, after all!

    I'll wait for a bit more information before I officially break out in happy dance. I just hope Yoshi-P fully understands what needs to be done to remedy this problem. As others have stated, it'll take more than quest hubs, dungeons and bandaids. Maybe the landscape changes will come as quest hubs are implemented. Here's hoping.

  10. #10
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    Spellbinder's Avatar
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    Quote Originally Posted by Richard View Post
    This is not 100% accurate but it's close. When one of our fluent JP speakers is on tomorrow afternoon I'll be sure to get up the complete translation.
    I'm not Japanese, but I'd like to think I can read and speak it well enough. (I better if I want to keep living here ).

    Anywho

    プロデューサ/ディレクタの吉田です。

    皆さん、MAPについての問題提起ありがとうございます。
    皆さん同様に吉田もMAPの仕様について、強く危機意識があり、
    莫大な作業量ではありますが、しっかり再設計に向けた計画を進めています。
    ただし、既にご指摘いただいている通り、根本からの修正のためには、
    お時間を頂いてしまうことになります。

    そのため、現MAPのコリジョン緩和(段差/引っ掛かりの緩和)は地道に続け、
    根本改修も長期的に計画という並行策で進めています。
    From Producer/Director Yoshida

    Thank you for all of your concerns regarding maps. Like you, the players, Yoshida is also very concerned about the layout of the maps, and although we have a great deal of work to do, we are working on plans to substantially redesign the maps. However, as previously mentioned because we have to work on fundamental changes first, it is going to take time.

    Therefore, we are going to continue working on problems with map collision (not sure how to define whats in parenthesis), and continue with our plans to fix the foundation at the same time over the long term.
    Any other takers here?
    (15)
    Last edited by Spellbinder; 06-10-2011 at 07:19 PM.

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