Page 1 of 2 1 2 LastLast
Results 1 to 10 of 1125

Dev. Posts

Hybrid View

  1. #1
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,064
    For the record I haven't seen this brought up here yet but Yoshida responded to a Japanese topic that seems to be talking about this same thing a little while back (I don't read Japanese but from his response...well this is the google translation of it):

    Producer / Director is Yoshida.

    Everyone, MAP Thank you for complaint.
    Yoshida also like you to MAP's specifications, there is a strong sense of crisis,
    There are an enormous amount of work is well advanced plans for redesign.
    However, as already pointed out that Itadai in order to fundamentally fix the
    You will get to give me a time.

    Therefore, the current MAP collision mitigation (steps / Relaxation caught) is followed by steady,
    In a parallel measure to promote the long term planning radical refurbishment.
    And here is the link to the original topic (http://forum.square-enix.com/ffxiv/t...81%8B%EF%BC%9F), if someone does know Japanese and can translate it more accurately and can perhaps give us an idea of what the Japanese crowd is talking about It'd be appreciated.

    And I bolded that part where he mentions "long term planning radical refurbishment", I wonder if this means that they are actually considering redrawing all the maps as we all want. Seems to me if this is the case I wouldn't think the PS3 version will see light of day before the end of their fiscal year next March 2012...which is fine by me if they're actually planning this.
    (6)
    Last edited by Mack; 06-10-2011 at 04:49 PM.

  2. #2
    Player
    Join Date
    Mar 2011
    Location
    Mithra Mog-house Interloper
    Posts
    467
    Quote Originally Posted by Mack View Post
    For the record I haven't seen this brought up here yet but Yoshida responded to a Japanese topic that seems to be talking about this same thing a little while back (I don't read Japanese but from his response...well this is the google translation of it):



    And here is the link to the original topic (http://forum.square-enix.com/ffxiv/t...81%8B%EF%BC%9F), if someone does know Japanese and can translate it more accurately and can perhaps give us an idea of what the Japanese crowd is talking about It'd be appreciated.

    And I bolded that part where he mentions "long term planning radical refurbishment", I wonder if this means that they are actually considering redrawing all the maps as we all want. Seems to me if this is the case I wouldn't think the PS3 version will see light of day before the end of their fiscal year next March 2012...which is fine by me if they're actually planning this.
    Great find Mack I'll look into getting a translation from that OP. Thumbs up!
    (8)

  3. #3
    Player
    Join Date
    Mar 2011
    Location
    Mithra Mog-house Interloper
    Posts
    467
    The Second/Third post in that thread basically states:

    Quote Originally Posted by Neruson of the JP Forums
    I would certainly agree that the current maps are a waste of space.
    FFXIV does not feel like I felt when entering an exciting new area of ​​fun and adventure in FFXI when I was trying to level up.
    Quote Originally Posted by Morith of the JP Forums
    I also find these maps discontent. Gridania map sucks. I think many people play online games and want an adventure and these maps break my heart. I want the maps to be more open and attractive but it may be difficult from the setting of the city Gridania.
    I'll go through more of them but I think they seem to be in much the same agreement as we are here. The zones are just poorly done and the adventuring aspect is tragically no where to be found.
    (11)
    Last edited by Richard; 06-10-2011 at 05:07 PM.

  4. #4
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,064
    Quote Originally Posted by Richard View Post
    The second post in that thread basically states:



    I'll go through more of them but I think they seem to be in much the same agreement as we are here. The zones are just poorly done and the adventuring aspect is tragically no where to be found.
    OK awesome can you translate Yoshida's post please, here is the original one:

    プロデューサ/ディレクタの吉田です。

    皆さん、MAPについての問題提起ありがとうございます。
    皆さん同様に吉田もMAPの仕様について、強く危機意識があり、
    莫大な作業量ではありますが、しっかり再設計に向けた計画を進めています。
    ただし、既にご指摘いただいている通り、根本からの修正のためには、
    お時間を頂いてしまうことになります。

    そのため、現MAPのコリジョン緩和(段差/引っ掛かりの緩和)は地道に続け、
    根本改修も長期的に計画という並行策で進めています。
    (2)

  5. #5
    Player
    Joeking's Avatar
    Join Date
    May 2011
    Location
    In Quasimodo's Hump
    Posts
    690
    Character
    Boy Friend
    World
    Tonberry
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Mack View Post
    OK awesome can you translate Yoshida's post please, here is the original one:
    Google translate says:

    Producer / Director is Yoshida.

    Everyone, MAP Thank you for complaint.
    Yoshida also like you to MAP's specifications, there is a strong sense of crisis,
    There are an enormous amount of work is well advanced plans for redesign.
    However, as already pointed out that Itadai in order to fundamentally fix the
    You will get to give me a time.

    Therefore, the current MAP collision mitigation (steps / Relaxation caught) is followed by steady,
    In a parallel measure to promote the long term planning radical refurbishment.
    This is what you get if go Japanese>Greek>Korean>English

    Producer / Director Yoshida.

    Everyone, Thanks for letting us map.
    Yoshida, like you, too, the requirements of the Charter, there is a strong sense of urgency
    Well-advanced plans to redesign is a huge project.
    However, as already pointed out the fundamental is determined Itadai
    You give me time.

    Therefore, current limiting conflicts (m / caught a break), followed by a stable map
    Promote a radical long-term plans that parallel measurements
    (1)
    Last edited by Joeking; 06-10-2011 at 05:12 PM.

  6. #6
    Player
    Join Date
    Mar 2011
    Location
    Mithra Mog-house Interloper
    Posts
    467
    Quote Originally Posted by Mack View Post
    OK awesome can you translate Yoshida's post please, here is the original one:
    From Producer/Director Yoshida
    Thank you for all of your concers regarding maps. Yoshida appriciates your ideas on new map specifications as there seems to be a sense of crisis among the community. There is an enormous amount of work planned in advance for redesigns. However, as already pointed out we need to fix the fundamental problems with the game first and cannot give you a time frame at the moment.
    The current changes will have steady changes over time to promote the long term redesign and radical refurbishment of maps.
    This is not 100% accurate but it's close. When one of our fluent JP speakers is on tomorrow afternoon I'll be sure to get up the complete translation.
    (10)

  7. #7
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,064
    Quote Originally Posted by Richard View Post
    This is not 100% accurate but it's close. When one of our fluent JP speakers is on tomorrow afternoon I'll be sure to get up the complete translation.
    Thanks for the translation. So it seems the concerns are spread across the entire playerbase, I'd assume too that the french and german forums have some concerns pertaining to this too as well as other people not classified under a forum. This is the best news for me so far, I hope that we still get an official answer on the NA forums from the devs and details on what they plan to do at least (i.e., is it going to be simple redesigns, add aesthetic stuff here or there or what entails "radical refurbishment" because radical may mean something to us as we get carried away with our imaginations here and might mean something completely different to Yoshinda and company).

    EDIT: and Siobu just beat me to saying the same exact thing .
    (6)
    Last edited by Mack; 06-10-2011 at 05:36 PM.

  8. #8
    Player

    Join Date
    Jun 2011
    Posts
    89
    Oh, Mack, I was just about to quote you, too. :P

    Here's to a crown.
    (6)
    Last edited by Siobu; 06-10-2011 at 05:37 PM.

  9. #9
    Player
    Meph's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    293
    Character
    Meph Nergal
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Thenk you Mack and Richard for the good work.
    i guess we'll get an answer from the dev team soon ^^

    Quote Originally Posted by Mack View Post
    So it seems the concerns are spread across the entire playerbase, I'd assume too that the french and german forums have some concerns pertaining to this too as well as other people not classified under a forum.
    Didnt find anything about this on the german forum, but i'll start a discussion there, even though the german forum isnt really lively :P
    (7)
    Virtus LS - Ragnarok

  10. #10
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Richard View Post
    This is not 100% accurate but it's close. When one of our fluent JP speakers is on tomorrow afternoon I'll be sure to get up the complete translation.
    Thank you, Richard! This actually gives me quite a bit of hope. It turns out the JP community shares our concern, after all!

    I'll wait for a bit more information before I officially break out in happy dance. I just hope Yoshi-P fully understands what needs to be done to remedy this problem. As others have stated, it'll take more than quest hubs, dungeons and bandaids. Maybe the landscape changes will come as quest hubs are implemented. Here's hoping.

Page 1 of 2 1 2 LastLast