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  1. #1
    Player
    ZephyrAM's Avatar
    Join Date
    May 2011
    Location
    Ul'dah
    Posts
    244
    Character
    Lynia Celeste
    World
    Hyperion
    Main Class
    Gladiator Lv 52
    I'd be perfectly happy with the ability to go in with a 2 person group. It simply gets annoying to get online with friends and be all 'Oh, before we go run dungeons, I have to go run a dungeon alone...'

    I get that SE's trying to fill out the DF queue's, but so long as full 4 person groups can't queue up for Roulette, it would still help.
    (8)
    http://na.finalfantasyxiv.com/lodestone/character/1556132 ~ Lynia Celeste

  2. #2
    Player
    XNihili's Avatar
    Join Date
    Aug 2013
    Posts
    272
    Character
    Mewchat Bogz
    World
    Ragnarok
    Main Class
    Warrior Lv 55
    Quote Originally Posted by ZephyrAM View Post
    I'd be perfectly happy with the ability to go in with a 2 person group. It simply gets annoying to get online with friends and be all 'Oh, before we go run dungeons, I have to go run a dungeon alone...'

    I get that SE's trying to fill out the DF queue's, but so long as full 4 person groups can't queue up for Roulette, it would still help.
    I agree as long as the reward is reduced the more people you have
    Playing with friends should be reward enough by itself
    (1)

  3. #3
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by XNihili View Post
    I agree as long as the reward is reduced the more people you have
    Playing with friends should be reward enough by itself
    Because punishing players for wanting to play with their friends in an MMO is totally an awesome system design...

    Quote Originally Posted by frostmagemari View Post
    So yeah.. it wasn't any sort of design that SQE made it solo only.. it's that they can't seem to program their way out of a paper bag half the time.
    This applies to so much, sadly. xD

    Quote Originally Posted by jomoru View Post
    90 myth tomes in an hour is no where near as efficient as a Garuda or WP farm.
    It sure is a hell of a lot more fun and varied, though. Or it would be more fun if I could do it with people I enjoy playing with. Spamming WP some more is about the last thing I want to do nowadays.

    Quote Originally Posted by whoopeeragon View Post
    Wrong. You were never punished by forming premades. You were merely rewarded for going in solo to benefit other people.
    That is quite honestly semantics. Queueing up with my fiance means we have to suffer through a lot more dull tome grinds than those who queue solo. That definitely seems like punishment to me.
    (3)
    Last edited by Naunet; 01-01-2014 at 10:54 AM.

  4. #4
    Player
    whoopeeragon's Avatar
    Join Date
    Mar 2011
    Location
    Navigator's Glory
    Posts
    1,245
    Character
    Azarim Erro
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Naunet View Post
    Because punishing players for wanting to play with their friends in an MMO is totally an awesome system design...
    Wrong. You were never punished by forming premades. You were merely rewarded for going in solo to benefit other people.
    (2)

  5. #5
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by whoopeeragon View Post
    Wrong. You were never punished by forming premades. You were merely rewarded for going in solo to benefit other people.
    Indeed. It's called an opportunity cost, something some of these people don't understand.
    (0)

  6. #6
    Player
    Taekrys's Avatar
    Join Date
    Aug 2012
    Posts
    58
    Character
    Renya Khan
    World
    Lich
    Main Class
    Fisher Lv 60
    Quote Originally Posted by whoopeeragon View Post
    Wrong. You were never punished by forming premades. You were merely rewarded for going in solo to benefit other people.
    Wrong. No one was rewarded for going solo, they just couldn't implement it until 2.2
    However, even if it was the case, it's still just a matter of perspective. Not giving a reward equals to punishing, from a certain point of view.
    Never heard something like: "No extra cookie for you, you acted bad!"? That's a punishment and send the message you are doing something wrong.
    Your perspective on the matter is naive and biased. If you were the one getting less, you would absolutely feel punished, I assure you.

    More on topic, I feel like SE doesn't change anything relevant until each major patch. Then I guess a lot of other important stuff (such as this) won't change till 2.2.
    So has any one of you a hint on the release date? I checked on history from FFXI's patches and it seemed they released one around every 6 months.
    Do you think we should expect the same from FFXIV?

    P.S. : Good year everyone!
    (1)
    Last edited by Taekrys; 01-01-2014 at 11:05 AM.

  7. #7
    Player
    Axidrain's Avatar
    Join Date
    Nov 2013
    Posts
    436
    Character
    Axidrain Fy
    World
    Tonberry
    Main Class
    Archer Lv 50
    Quote Originally Posted by Taekrys View Post
    Wrong. No one was rewarded for going solo, they just couldn't implement 2.2
    However, even if it was the case, it's still just a matter of perspective. Not giving a reward equals to punishing, from the right point of view.
    Never heard something like: "No extra cookie for you, you did bad!"? That's a punishment, a lesson, call it whatever you like.
    Your perspective on the matter is naive and biased. If you were the one ge...
    u get something called "reward" for a reason.
    (0)

  8. #8
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Taekrys View Post
    -snip-
    No, it's an opportunity cost. Period.

    "The cost of an alternative that must be forgone in order to pursue a certain action. Put another way, the benefits you could have received by taking an alternative action."

    Choose to go solo with the roulette, you get the given bonus. Choose to group with friends, get faster clears on average.

    Opportunity Cost.

    If it was punishment, you would lose something you already get for grouping with friends. As an example, if you got 15 Myth instead of 30 if you go premade. That would be a punishment.

    Quote Originally Posted by Taekrys View Post
    -snip-
    No, I don't bend words to suit my "perspective". I don't make things out to be that they aren't. Calling something like this a punishment, when it clearly isn't, is one of the many reasons some gamers feel that this is the entitlement generation.

    Regardless of if/when they allow more than one to use the roulette, what you're doing is whining that SE is punishing you for running in a group. They aren't. Each, premades, and roulette, have their specific pros. You're ignoring the pros of premades, to justify calling the roulette a punishment to those who run in premades.

    That's all you're doing.

    Do note, that a premade will get those Tomes/Gil/Whatever FASTER than someone using the roulette once a day.
    (1)
    Last edited by ispano; 01-01-2014 at 11:34 AM.

  9. #9
    Player
    Taekrys's Avatar
    Join Date
    Aug 2012
    Posts
    58
    Character
    Renya Khan
    World
    Lich
    Main Class
    Fisher Lv 60
    Quote Originally Posted by ispano View Post
    -Snoopy-
    My, aren't you obnoxious?
    It can be both, it's just a matter of perspective.
    And you can find the right definition in some cool dictionary, and I could say "Yeah, you're right, it's not the definition, but call it whatever you like and please make it work for you".
    It's really not about the grammar, but about the concept. You FEEL punished, 'cause they give you less, 'cause you suffer a loss, 'cause you joined the queue with a friend.

    You probably don't consider it a punishment because we, joining with a party, gets the same as before. So since we don't get less, that's still ok.
    But from the moment they defined the bonus reward, they defined a new stardard gain, while exclusive to solo joiner (at least until 2.2).
    Hence, since 30+Bonus is the new standard, we DO suffer a *comparative* (is this fine?) loss when we get just 30 and we do get *indirectly* (is this ok?) punished for our choice of playing with a friend. Or if not punished, whatever word your dictionary finds fitting is fine too.
    It's about the feeling, not about the definition.

    And really, people who quotes definitions to prove a point are terribly obnoxious. Be aware of that.
    Yeah, yeah, I am too probably.
    However, don't focus on me. Focus on the feelings of who likes playing with friend, and not on the words used to explain them.
    You'll then be able to understand where the problem is, from our perspective.
    (1)

  10. #10
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by ispano View Post
    No, it's an opportunity cost. Period.

    "The cost of an alternative that must be forgone in order to pursue a certain action. Put another way, the benefits you could have received by taking an alternative action."

    Choose to go solo with the roulette, you get the given bonus. Choose to group with friends, get faster clears on average.

    Opportunity Cost.

    If it was punishment, you would lose something you already get for grouping with friends. As an example, if you got 15 Myth instead of 30 if you go premade. That would be a punishment.
    Pretty much this. Only time i choose DFR over pre-made FC group is when there are no FC members to play with, i rather do one extra SR Haukke HM or any other new HM's with FC than gamble with DFR.
    (0)