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  1. #1
    Player
    gadzi_h's Avatar
    Join Date
    Oct 2013
    Posts
    129
    Character
    Gadzi Hajaz
    World
    Gilgamesh
    Main Class
    Archer Lv 50
    I am craving something similar. If they forced each member in the party to do something then at least everyone could contribute rather than having one person solve everything, which happens quite often. I recall memorization in VII, which was fun. It could even be a mechanic added to treasure chests to unlock them for extremely rare items. Any addition would be preferred over "go her go there quests", and tank and spanking dungeons all the time.
    (2)

  2. #2
    Player
    Shyen's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    31
    Character
    Shyen Vairemont
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by gadzi_h View Post
    I am craving something similar. If they forced each member in the party to do something then at least everyone could contribute rather than having one person solve everything, which happens quite often. I recall memorization in VII, which was fun. It could even be a mechanic added to treasure chests to unlock them for extremely rare items. Any addition would be preferred over "go her go there quests", and tank and spanking dungeons all the time.
    They did something similar in XI with the Abyssea expansion chapters, there were 3 kind of puzzles to unlock chests. Kind of opening a safe, you had to guess a combination and had 3 different types of hints to go by. Just to say, the dev team is no stranger to the feature, we might see it at some point, since they more than once mentioned that XIV is open to influences from all chapters
    (1)
    don't end up like Avere. Cherish your healers!

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