Quote Originally Posted by Sorel View Post
I'm actually OK with an NPC option ... as long as it has the same risk of item loss, and costs a significant amount of gil.
whats your op of a signifigant amount of gil? my guess is it should probably scale with level. how mnuch it should cost should probably relate to how much of your item/items are lost on failure. if you can lose everything it probably shouldnt cost an insane amount, even high level.