


I won't go into all the other Stuff.. but to be clear, is this about playing in 1st Person View or something? Otherwise i don't see a reason to jump like a chicken on hot stones.The Basic thing is, you dont lose movementspeed while jumping, so you take advantage of that and jump, turn around, use your instant skill/spell and turn back to land on the ground and run further away, thats not exactly 100% movement speed, but above 90%, thats the best kite method for years, cause you can keep safe distance AND do dmg while you run away.
Just random numbers for example:
You can run a Distance from 10 Yalm in 10 seconds.
You can bunnyhop a Distance from 10 Yalm in 10 seconds.
You are not slower, cause you jump.
So, run a Distance from 10 Yalm and dont know, Jump 3 times while you turn around, press a button and turn back to land and move forward, you'll get it in 9 seconds.
To skew a Distance from 10 Yalm you need 12 seconds.
To backpaddel a Distance from 10 Yalm you need 20 seconds.
So like i said, its the fastest way to run and cause you turn around you also can use skills, so you are not a wasted slot in pvp.
You can do that in first person or in 3rd person, doesnt matter, all you need is to turn around while you jump, if you land between, you'll get fucked by melees chasing you.
Edith said: You can use the legacy movement with auto-face Target to run away, shot on your follower and still run 10 Yalm in 10 seconds. So this is the best method, cause the melees dont get fucked by jumping.
Thanks to Nero
Last edited by Midara; 12-27-2013 at 11:28 PM.
@Midara
Thank you. That makes so much more sense.
Also...BARDS OP PLZ NERF! I kid I kid lol.
Seriously, thanks for the description![]()
If you have 'face target on cast' enabled, you'll turn automatically. Unless you are in midair, you will take an about-face into the enemy before your right-mouse-hold corrects your direction of movement. If you don't have it enabled, well, you'll have to manually do the same.



You know that "Backpedal" not exist if you use Legacy-Movement Settings right? So in 3rd Person View Backpedal does not exist, unless you use Standard-Settings, or play in 1st Person View.Is that so hard to understand?
So like i said, its the fastest way to run and cause you turn around you also can use skills, so you are not a wasted slot in pvp.
You can do that in first person or in 3rd person, doesnt matter, all you need is to turn around while you jump, if you land between, you'll get fucked by melees chasing you.
So yeah, it is hard to understand that people don't even know the Basic-Settings of the Game.
Here the same, you do not turn under Legacy-Movement. You can straight run away from the target while shoting at it, without facing it.If you have 'face target on cast' enabled, you'll turn automatically. Unless you are in midair, you will take an about-face into the enemy before your right-mouse-hold corrects your direction of movement. If you don't have it enabled, well, you'll have to manually do the same.
I just said some random examples to explain my older post, but i guess you're just trolling, cause you didn't rly read my post.You know that "Backpedal" not exist if you use Legacy-Movement Settings right? So in 3rd Person View Backpedal does not exist, unless you use Standard-Settings, or play in 1st Person View.
So yeah, it is hard to understand that people don't even know the Basic-Settings of the Game.
I think its just a waste of time to discuss with a melee about kiting, you'll get kited all the time, maybe you didn't realized.
You'll be slower with legacy movement, cause when you turn around to hit, you dont move this second, you cant just turn around in 0.1s and use a skill, cause the animations in this game are way to long and your hit will be interrupted, so you'll be slower with legacy movement than with jump.
But i just think you dont know much about kiting, cause that jumping method is used for centuries now.



How would you know the Class i play in PvP? I play Bard btw lol.
Like i've said; you do not turn around while kiting with Legacy-Movement. The only circumstance for that is playing in 1st person view and have Auto-turn when using an Action. You can also turn that off under Settings.You'll be slower with legacy movement, cause when you turn around to hit, you dont move this second, you cant just turn around in 0.1s and use a skill, cause the animations in this game are way to long and your hit will be interrupted, so you'll be slower with legacy movement than with jump.
I must have missed those "centuries" of kiting like that. Must have been way before MuD's.![]()
Yes, this jumping method is always used by kiters, thats the reason why its used here, not everybody knows the legacy mecanic.How would you know the Class i play in PvP? I play Bard btw lol.
Like i've said; you do not turn around while kiting with Legacy-Movement. The only circumstance for that is playing in 1st person view and have Auto-turn when using an Action. You can also turn that off under Settings.
I must have missed those "centuries" of kiting like that. Must have been way before MuD's.
And i have to say, you're right about legacy movement, last time i tested i may fucked my self a little while testing.
It's true, that you can kite without jumping while use legacy movement, i edit my older post with that.
sry about complaining against, Nero, you're right!
Last edited by Midara; 12-27-2013 at 11:29 PM.



NP, thanks for testing it out tho.And i have to say, you're right about legacy movement, last time i tested i may fucked my self a little while testing.
It's true, that you can kite without jumping while use legacy movement, i edit my older post with that.
sry about complaining against Nero, you're right!![]()
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