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  1. #31
    Player
    PSxpert2011's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,383
    Character
    Psxpert Sylph
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Grayvent View Post
    Just recently been actively doing Duty Roulette for the daily rewards.
    ...
    Some how the archers still beat me from it. I can't get back agro on the bosses unless i tell the archer to hold back their atk. That's kinda embarrassing.
    (I remember back then when i was tanking in the lv20's, it wasn't this bad)
    eer, IDC how embarrassing it feels, If a DD goes crazy on attack and pulls hate but doesn't know when to STOP, let the poor bastard die!
    (I'm sorry, it's the FFXI mentality in me)
    (3)


    ~'\[[_LEGACY_]]/'~
    TENTs because solo-friendly content forces me to want one!
    (HP + Instantly logout anywhere)

    http://na.finalfantasyxiv.com/lodestone/my/
    *Excalibur* Nation: Limsa Laminsa

  2. #32
    Player
    IndigoHawk's Avatar
    Join Date
    Aug 2013
    Posts
    276
    Character
    Yslera Ravshana
    World
    Cactuar
    Main Class
    Gladiator Lv 60
    I was surprised that low level paladin/gladiator threat wasn't buffed much for 2.1. Early levels (before the full combo) have always been annoying for these types of tanks to keep threat against dps. And I agree that it can be worse in roulette.

    Most roulettes aren't too bad, but I had one roulette where I simply could not change target from what the dps was working on to try to build threat on anything else. If I did, I would immediately lose the target. Fortunately it's not really a big deal, as these dungeons are too easy even with the gear debuffs.

    I agree with most of the advice in this thread: use Flash a bit more generously, remember that Fight or Flight helps, and let the dps tank what they pull if they're getting overzealous.
    (0)

  3. #33
    Player
    Rockaholic's Avatar
    Join Date
    Nov 2013
    Posts
    11
    Character
    Kratos Deimos
    World
    Tonberry
    Main Class
    Marauder Lv 50
    Its not just pld, wars face have this problem as well. Its the dps that dun pay attention to argo meter.
    (0)
    Last edited by Rockaholic; 12-25-2013 at 07:20 PM.

  4. #34
    Player
    Anuri's Avatar
    Join Date
    Oct 2013
    Posts
    31
    Character
    Anuri Meow
    World
    Louisoix
    Main Class
    Warrior Lv 80
    no i never had problems as a warrior.
    (0)

  5. #35
    Player
    StarHate's Avatar
    Join Date
    Dec 2013
    Posts
    52
    Character
    Magitek Automaton
    World
    Leviathan
    Main Class
    Marauder Lv 80
    Just spam savage blade / skull sunder. It is a minor threat loss (600 vs 750), but lets you hold threat evenly instead of waiting 2.5+ seconds for the combo to land (in which time the ARC has usually blown their wad). Remember that lowbie dungeons are more about snap aggro than efficiency.
    (0)

  6. #36
    Player
    Wadoka's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    595
    Character
    Eilis Tozet
    World
    Gilgamesh
    Main Class
    Summoner Lv 52
    I got a Copperbell last night on Roulette and that's what I ended up doing - just stabbity stabbity stab with Savage Blade, to keep the heat off the Archer. Good group, played a good run, and it feels good hitting "PASS" on all the loot so the ones who need it, get it.
    (0)

  7. #37
    Player
    Alphoter5's Avatar
    Join Date
    Sep 2013
    Posts
    41
    Character
    Mirobi Rhalgr
    World
    Coeurl
    Main Class
    Gladiator Lv 51
    i never had problem. Just spam flash and riot blade for mana. Extermly easy
    (0)

  8. #38
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Alphoter5 View Post
    i never had problem. Just spam flash and riot blade for mana. Extermly easy
    It's my experience from low levels that spamming flash won't even keep up with (pre 2.1) Blizzard 2 spam. How you intend to use it to keep up with an actual single target rotation is beyond me.
    (0)

  9. #39
    Player
    Kelberos's Avatar
    Join Date
    Sep 2013
    Posts
    35
    Character
    Leina Erissviel
    World
    Tonberry
    Main Class
    Gladiator Lv 50
    Yeah its usually the ARCs that pulls all the aggro.

    Though i usually just let them tank the mob till it dies if its going to fall within the next 6-8 secs. Saves me the trouble of tanking it and it may teach 'em a valuable lesson.
    (0)

  10. #40
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Kelberos View Post
    Yeah its usually the ARCs that pulls all the aggro.

    Though i usually just let them tank the mob till it dies if its going to fall within the next 6-8 secs. Saves me the trouble of tanking it and it may teach 'em a valuable lesson.
    For me it's usually BLMs and DRG, sometimes MNK. I'm not even joking, I've had this problem with higher level players more than low level players, and very often.
    (0)

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