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  1. #71
    Player
    Velox's Avatar
    Join Date
    Sep 2013
    Location
    Sharlayan
    Posts
    2,205
    Character
    Velo'a Nharoz
    World
    Mateus
    Main Class
    Scholar Lv 90
    ITT: people who thought FFXIV was going to be the ultimate hardcore-community catering game of the year and are butthurt it's not.
    If you don't like the way the game is set up, there is nothing stopping you from leaving and playing a game more suited to your "omg pwn leetness"

    ITT: people who think BiS actually matters in FFXIV
    Because having 2 more Str really made a difference in Coil
    (6)
    Last edited by Velox; 12-27-2013 at 09:59 AM.

  2. #72
    Player
    Ricky's Avatar
    Join Date
    Mar 2011
    Posts
    778
    Character
    Azran Hayat
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Because you get 6 pieces of loot a week in Coil and people would quit if that was the only method to get the best stuff
    (3)

  3. #73
    Player
    Valcro's Avatar
    Join Date
    Jun 2011
    Posts
    96
    Character
    Romu Zari
    World
    Midgardsormr
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Hanabira View Post
    im still waiting on that myriad of logical reasons.

    if this were ffxi, just admit its weird and makes very little sense. fine, be happy its how it is, just be honest with yourselves and dont act like this is normal. and my "narrow" view is how its worked in every game in history, you tackle a dungeon slightly harder than the gear you have equipped and you get rewarded with stuff a little better.
    Your problem here is that you perceive how things should be, like there's only one way to go about doing things and if you don't go that way then you made the wrong choice.

    FFXIV is designed to cater to the casual MMORPG gamer with a touch of hard in Coil to keep around any mildcore-hardcore gamers that may choose to play, to give them something more than silly stuff only casual players care about. This truth has been obvious for some time with how fast levels go by, how easy content in general is, how there's no fear of death you just run away and the monster eventually gives up and runs back to his spot, how the battle system is so forgiving that TP MP and HP just ticks to full in mere seconds once out of combat, there's no group exp outside of dungeons, and after years of complaints in FFXI - how we earn tomes for gear rewards and an easy relic quest and a crafting system that rewards 100% HQs if done right.

    I could go on. You ask for logic in regards to why ARR is the way it is. It is it's on game. There's no law that states you must follow the tiresome MMO code of design. It's becoming a stagnant department for gaming and devs everywhere need to start taking chances to push the genre forward. SE hasn't even really done this. All they've done is go the F2P design route but skip the online store and currency in favor of a sub fee. It's essentially what FFXIV is. And sadly we better get used to it because the pay to play games are a dying breed as companies realize human beings will pay a premium to get their fix NOW instead of LATER.

    Also, their logic is money! FFXI was great, but it didn't do anyone at SE any favors with how many gamers it pushed away. They aimed to do better this go around and it paid off. Even offline games have been suffering for a decade on challenging content because developers want gamers beating their games so they'll buy the sequels. Getting your ass kicked ain't no fun. Neither is boredom with easier games. Shrug. What can you do?
    (5)

  4. #74
    Player
    Sayura_'s Avatar
    Join Date
    Oct 2013
    Posts
    267
    Character
    Sayura Ava
    World
    Goblin
    Main Class
    White Mage Lv 90
    Because coils has this thing called a WEEK LONG LOCKOUT.

    I've seen one drop for WHM doing coils since the end of September. I've beaten the so-called hardest content for months now. If it wasn't for myth, I'd be doing turn 4 in my AK/DL gear.

    Sounds fun.
    (6)
    Last edited by Sayura_; 12-27-2013 at 11:32 AM.

  5. #75
    Player
    blowfin's Avatar
    Join Date
    Aug 2013
    Posts
    629
    Character
    Blowfin Jr
    World
    Tonberry
    Main Class
    Archer Lv 50
    Because coils has this thing called a WEEK LONG LOCKOUT.
    Ah, there we go, the correct answer after 3 pages of rubbish.

    Also, there isn't enough content to have all the BiS gear coming from end game events. Myths force people to play other content which would otherwise not be that relevant.

    Imagine if all you could do for lvl90 gear was run coil once a week, wouldn't that be a heap of fun?

    Wish people would think a bit more before making such vapid threads.
    (4)

  6. #76
    Player
    Despite's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    86
    Character
    Aberrant Kultist
    World
    Leviathan
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Sinth View Post
    Because we're playing Casual Fantasy XIV.
    Sad but true.
    (1)

  7. #77
    Player
    revonine's Avatar
    Join Date
    Aug 2013
    Posts
    328
    Character
    Morri Umi
    World
    Cerberus
    Main Class
    Scholar Lv 60
    This can be debated till the cows come home (old irish saying) but the fact of the matter is SE need to make money and that entails making this game appeal to a broad range of players from casual to hardcore. Hardcore players can content themselves to taking down the EM primals and coil for their BiS gear while casuals can run dungeons and still get really good gear (good looking gear because that does matter to a lot of people) at the same time and perhaps dipping their foot into harder content eventually.
    (1)

  8. #78
    Player
    tOnni3's Avatar
    Join Date
    Oct 2013
    Posts
    291
    Character
    Shinhye Heartstrings
    World
    Tonberry
    Main Class
    Archer Lv 50
    I has been running T1-T4 for almost 3 months already and got (actually saw) only one bard's piece.
    6 rolls/week, 24 rolls/month, around 70 rolls in CoB for me atm.

    I probably quit if there is no Myth items since I can't catch up to the luckier guys.
    (4)

  9. #79
    Player
    snowybell's Avatar
    Join Date
    Dec 2013
    Posts
    259
    Character
    Princess Snowybell
    World
    Tonberry
    Main Class
    Lancer Lv 50
    Quote Originally Posted by tOnni3 View Post
    I has been running T1-T4 for almost 3 months already and got (actually saw) only one bard's piece.
    6 rolls/week, 24 rolls/month, around 70 rolls in CoB for me atm.

    I probably quit if there is no Myth items since I can't catch up to the luckier guys.
    I agree. Our bards have gotten only 2 drops in the same time span.

    The rest are items they don't need. (eg allagan chest which I took)
    (0)

  10. #80
    Player
    Raithen's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    7
    Character
    Tyrnis Ayen
    World
    Cactuar
    Main Class
    Marauder Lv 48
    Quote Originally Posted by Mazi View Post
    At first I was 100% hardest content deserves the best gear so of course I thought Allagan should beat out Myth but after doing Coil many many times and having the RNG gods spit in my face I realize that if Myth gear wasn't there then I would have 2 pieces of ilvl90 cause my luck has sucked THAT bad.
    Quote Originally Posted by Sayura_ View Post
    Because coils has this thing called a WEEK LONG LOCKOUT.

    I've seen one drop for WHM doing coils since the end of September.
    Do people like you even think? At all? The idea here is that while doing your gear-less Coil runs you would be earning the highest level token, in this case Allagan Tomestones of Mythology. Incorporating the lockout into the mix would just involve making all 5 Turns of the Coil add up to the maximum number of Mythology allowed per week. Your gear-free runs would then add up to the Mythology gear you currently wear on your continued attempts.

    This isn't freaking theoretical astrophysics, people.
    (1)

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