That's not the point. Why should some players have to wait longer than others to experience the same content? Everyone pays a sub fee. It just so happens that it's the people that stuck with the game when everyone else bailed on it that have been waiting the longest for this and now have to wait even longer, despite being told that what they did to our gil wouldn't affect our purchasing power. And to top it off, even new players on these servers are being punished for this. The value of gil should be equal across all servers except for on the market boards, since it's player driven, right from the start.
So what if there a few extra houses on legacy worlds? People playing on them have been playing for 3 years and, if I'm not mistaken, they're also the most populated servers. Housing should reflect that, yet it doesn't. It's completely backwards. There are more houses on new servers than there are on legacy comparing them server to server. In fact, I'm willing to bet there are a handful of newer servers that have more houses on one server alone than all the legacy servers combined.
All this talk about rebuilding the players' trust and all I see is let down after let down and I just want to know why. Why is 1/6 (likely even more since there are quite a few ghost-town new servers) of the entire population of the game being treated like they don't matter? How do you trust a company that does that?