Here are my thoughts on the topics you brought up:Originally Posted by geniusprime
I do not think HP or MP should regen in Combat. There are plenty of other MMOs out there that do this. If i wanted that, i would play them (which i actually have been. Playing Aika off and on).
Combat does seem dull & slow and hopefully Auto-attack along with Battle Regimen adjustments might change it. However, i don't want to be attacking so fast that you barely know what anyone else is doing either. Haste will eventually make this better too (FF11 starting out is slooooooooow).
Archers and Ammo. I think if SE is planning on nerfing Archer then they should have a non-ammo ability or be able to wield an axe or something if they run out of ammo. If they don't nerf Archer then i think the pay off of running out of ammo is fine anyway (if you can't manage ammo then that sux for you).
Transportation needs to come about in many forms. Teleporting should be limited, but the problem is that it's all we have right now. Once we have airships & chocobos this will change a bit. There are little airship docks all over the field areas in La Noscea as well (foreshadowing at flight paths perhaps?).
Levequests are boring, this is true. Since every single leve can't be right around the camp, they should provide quick little portals to get us to the fight where applicable. As long as we're not running all the time, i believe they should add these to get us in the battle faster. Anything that stops us from having to run all the time. Also, i believe levequests should have more epic encounters other than wiping out a few enemies of the same type.
Active & Passive mode. All i have to say is that it should be similar to RaiderZ online. See video below:
http://www.youtube.com/watch?v=zCZtk6KvT0s&feature=related
Notice at about 0:30~ he's running while taking his weapon out. No stopping.