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  1. #1
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    My problem with leves is, most of them are complete trash and thats why we're kind of forced to fail, plus due to transport issues its not friendly to have to go travelling around in order to do leves. If you did 3-3-2 at different nations it can cost up to 21 anima, and in 36 hours you get 9 back, so it runs out fast (cuse you wont spend it on just pure leves).

    So there is not much variety or reasoning to do others than the ones we continue to fail. Also not to mention many of them are stupidly easy, and due to them combined its very boring hacking away at the same thing over and over and over. And you're always stuck in that fugly Thanalan due to the issues.

    They've also failed to do what they said "Leves is the foundation for a system we can improve on, each update we can easily just add more leves" I've yet to see 1 new leve for battleleves so that was a total failure.

    Leves is the result of trying to fix a system that didnt need fixing due to comments/opinions that are years old. Stupid developers thinking they know what is best.
    (1)

  2. #2
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by viion View Post
    plus due to transport issues its not friendly to have to go travelling around in order to do leves. If you did 3-3-2 at different nations it can cost up to 21 anima, and in 36 hours you get 9 back, so it runs out fast (cuse you wont spend it on just pure leves).
    Well, if you party and have different people do teleports it's not so bad, but yes that is a very serious problem that would could easily be solved with a chocobo rental service or airship service: http://forum.square-enix.com/ffxiv/t...-Want-Your-Fix

    Having leves be tethered to the adventurer guild in town means that players have to do a lot of back and forth movement, which can get very restrictive. It's not like you can just head out for an adventure far away from town for 5 hours. Because of the flaws in leve design, you have to go back to towns, or travel to different camps while enduring arduous and boring walks in between.
    (0)