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  1. #21
    Player
    TrystWildkey's Avatar
    Join Date
    Oct 2011
    Location
    Till Sea Swallows All! Arrr
    Posts
    759
    Character
    Tryst Wildkey
    World
    Durandal
    Main Class
    Weaver Lv 50
    Quote Originally Posted by Edellis View Post
    The Gil on your server is not the same as the Gil on my server, so that's actually debatable. Which is sort of what this is all about. 4 million might as well be 20 million for me.
    Not True.

    The cash my small FC on Durandal has amassed was made without using the market boards. We made this gil from quest rewards, levequest rewards and main scenario rewards. If I recall correctly, those rewards are the same on your server as they are on everyone else's. We have 1.2 million. So, a small house on YOUR cheap-cheapety-cheapest server is exceedingly attainable.
    (10)

  2. #22
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Alhanelem View Post
    Guilds CAN afford the least costly option, they just don't really want to pay it, especially when they know it will get cheaper and there is still plen-teee of space of available.
    No. They can't. 20 millions (or 40) are a while lot/unaffordable when you don't have over 40-50 members. And there's a large number of guilds that are smaller. Which is why in other MMORPGs entry level guild housing is much more affordable, not to unfairly penalize the playstyle of those that prefer smaller, closer knit guilds.

    Quote Originally Posted by Antanias View Post
    There are actually houses built on Balmung (having just checked the zones)
    You should have read the post too, would have saved you the trip. Yes, there are a whole two houses, meaning that the overwhelming majority of the server is homeless. I checked myself before posting.
    (18)
    Last edited by Abriael; 12-25-2013 at 11:31 AM.

  3. #23
    Player
    Peptaru's Avatar
    Join Date
    Mar 2012
    Posts
    897
    Character
    Tarragon Lai
    World
    Ragnarok
    Main Class
    Fisher Lv 50
    Quote Originally Posted by TrystWildkey View Post
    Not True.

    The cash my small FC on Durandal has amassed was made without using the market boards. We made this gil from quest rewards, levequest rewards and main scenario rewards. If I recall correctly, those rewards are the same on your server as they are on everyone else's. We have 1.2 million. So, a small house on YOUR cheap-cheapety-cheapest server is exceedingly attainable.
    Problem with this thought: you are now out of almost all quests, out of main scenario, and left only to levequests, but still have 2.8 million to go. Think you'll amass another 1.2 million just as quickly? Very doubtful; you could use the market boards, but sales have slowed to a snail's pace.
    (2)

  4. #24
    Player
    TrystWildkey's Avatar
    Join Date
    Oct 2011
    Location
    Till Sea Swallows All! Arrr
    Posts
    759
    Character
    Tryst Wildkey
    World
    Durandal
    Main Class
    Weaver Lv 50
    Quote Originally Posted by Peptaru View Post
    Problem with this thought: you are now out of almost all quests, out of main scenario, and left only to levequests, but still have 2.8 million to go. Think you'll amass another 1.2 million just as quickly? Very doubtful; you could use the market boards, but sales have slowed to a snail's pace.
    Ah, but there is new content in 2.1. New daily beastmen quests. Higher gil rewards for duty roulette. So far, it feels like the cash is coming in quicker for us now than it was before.

    If we were on Brynhildr, we'd be happily working towards a FC house, in fact, probably changing our minds and working towards a Medium instead of Small. When the goal is reachable without taking up ALL of your game time, it's a good goal. But with the prices on Durandal, it's out of reach.
    (3)

  5. #25
    Player
    Nero's Avatar
    Join Date
    Mar 2011
    Posts
    1,671
    Character
    Karon Mephisto
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Alhanelem View Post
    economy isn't really paralyzed, most people on legacy servers just said to hell with it and started buying/selling normally. As the prices come down people may reconsider their options...
    Quote Originally Posted by Alhanelem View Post
    Maybe on your server, but things seem pretty normal on Hyperion.
    You must be on a different Hyperion Server than me.

    - Food does not sell like it did before
    - Crafting Mats do not sell like they did before
    - Crafted Gear does not sell like it did before
    - Materia does not sell like it did before | Price dropped drastically
    - Philo Mats do no sell like they did before | Price dropped drastically

    and so on, etc...

    So please enlighten me how buying/selling is currently "normal", it is by far not. I usually made between 700k - 900k Profit a Week, and the last week i did with the very same Items 120k.. ( i am not a "try hard", but i am aiming for a steady income ). I am not worried about my Income, i actually found a couple Items i can sell, to get the same Profit again, but saying that everything is "normal" is simply not the truth. Abriael is pretty much right and that goes esp. for Legacy Servers.

    I have no clue how you make your Gil, but obviously not on the Markets.
    (16)

  6. #26
    Player
    Sunarie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    544
    Character
    Sunarie Rymshek
    World
    Famfrit
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Abriael View Post
    No. They can't. 20 millions (or 40) are a while lot/unaffordable when you don't have over 40-50 members. And there's a large number of guilds that are smaller. Which is why in other MMORPGs entry level guild housing is much more affordable, not to unfairly penalize the playstyle of those that prefer smaller, closer knit guilds.
    There are also people who didn't have legacy characters and made them on those servers. My guild was almost on a legacy server (thankfully locking character creation early on caused us to switch in order to get everyone on the same server).

    The legacy server's Market Board prices are not 5x's higher than the other servers, maybe they were at launch but that has long since passed. They are very much in line with other servers now. They don't get rewarded anymore for quests than we do. So if they can't sell things for a higher cost than us on the Market Board, and can't get more money from quests than us.. why exactly should their housing be 5x higher at it's cheapest? There is not a way currently in the game to make gil faster than any other server, so their prices are very much out of reach and I can sympathize.

    My guild is probably going to be able to afford a medium sized house (which is what we're aiming for) within around 4-5 months. If we were on a legacy server that'd be a small house for the same amount of work.
    (12)
    Last edited by Sunarie; 12-25-2013 at 11:37 AM.

  7. #27
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Abriael View Post
    And this is pretty much false. Guild housing is definitely accessible at the entry level in most other MMORPGs. The problem is exactly that there's no entry level on FFXIV's legacy servers.

    I can't remember a single MMORPG in which an overwhelming percentages of guilds couldn't afford entry level housing upon implementation, and this is made even worse here by the fact that there's no other kind of housing for now.
    Lineage II. Guild halls either required you to win the auctions (which were overpriced), win a castle through castle sieges (for which you needed resources as well as manpower while hoping you don't get double-crossed at any point during the siege) or the PvP forts.

    So if you were in a small clan, you better price gauge/RMT/bot your way to riches to try to win an auction (in a game that had a horrid economy due to the Grim Collector bug that NC Soft never took steps to deal with other than fix the quest), because PvP forts were always up for grabs and you could get outn umbered so quickly it wouldn't be even funny. And LOL at any hopes of taking a castle for the aforementioned reasons.

    Suffice to say, no we didn't have guild housing obtainable on day 1 of implementation.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  8. #28
    Player
    TrystWildkey's Avatar
    Join Date
    Oct 2011
    Location
    Till Sea Swallows All! Arrr
    Posts
    759
    Character
    Tryst Wildkey
    World
    Durandal
    Main Class
    Weaver Lv 50
    Quote Originally Posted by Sunarie View Post
    *lots of truth*
    It's rare that I see a player from a cheaper server group actually understanding the issue. Thank you!!
    (11)

  9. #29
    Player
    TrystWildkey's Avatar
    Join Date
    Oct 2011
    Location
    Till Sea Swallows All! Arrr
    Posts
    759
    Character
    Tryst Wildkey
    World
    Durandal
    Main Class
    Weaver Lv 50
    Quote Originally Posted by Duelle View Post
    Lineage II. Guild halls either required you to win the auctions (which were overpriced), win a castle through castle sieges (for which you needed resources as well as manpower while hoping you don't get double-crossed at any point during the siege) or the PvP forts.

    So if you were in a small clan, you better price gauge/RMT/bot your way to riches to try to win an auction (in a game that had a horrid economy due to the Grim Collector bug that NC Soft never took steps to deal with other than fix the quest), because PvP forts were always up for grabs and you could get outn umbered so quickly it wouldn't be even funny. And LOL at any hopes of taking a castle for the aforementioned reasons.

    Suffice to say, no we didn't have guild housing obtainable on day 1 of implementation.
    Was pricing different between worlds, or consistent?
    (3)

  10. #30
    Player
    Peptaru's Avatar
    Join Date
    Mar 2012
    Posts
    897
    Character
    Tarragon Lai
    World
    Ragnarok
    Main Class
    Fisher Lv 50
    The daily beastmen quests will give you about 480g x 6 - cost of teleport if you teleport. You will need to spend all day in duty roulette to pull in some real cash, and that's what... 750 minus repairs, give or take, plus whatever drops in the dungeons. Then if you run any new content, you won't be pulling in gil, just using money on repairs. Yes it can all be positive gil flow, but it's nowhere near fast for people who don't spend 6-8 hours a day in roulette.

    The fastest way, I think, may be guildhests. Your point, "When the goal is reachable without taking up ALL of your game time, it's a good goal," is on point, but that's exactly what it is right now. It takes all of a player's focus and time to make money for a house they might be able to afford in months, if they're on a cheap server. On an expensive server... just lol.
    (4)

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