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  1. #1
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    Quote Originally Posted by T0rin View Post
    How can you justify giving SMN a DPS increase when they are already the best?
    If you consider Summoner's damage in a vacuum there the dps but I've ran with Black Mages, Dragons and Monks who melt mobs to 50% of their health before I even apply my dots so as a whole Summoner's damage is low but constant. Buffing Enkindle would put us more at the classic level of the Summoner and the damage of is still to low for a 300s cool down. If Square keeps the 300s cool down they should buff the damage to 3600 but if the cool down was reduced to 30s Enkindle should still do 800 damage and be used only after Rouse and Spur is activated. To justify a 300s cool down my Garuda Egi Aerial blast should do 3600 damage and leave rotating Tornados on the area for 30s and Ifit's Inferno should do 4000 damage and incinerate the entire screen and Titan Egi's Earthen fury should level the entire area dealing 3000 damage
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  2. #2
    Player
    T0rin's Avatar
    Join Date
    Oct 2013
    Posts
    447
    Character
    Torin Escarpa
    World
    Sargatanas
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Akiza View Post
    If you consider Summoner's damage in a vacuum there the dps but I've ran with Black Mages, Dragons and Monks who melt mobs to 50% of their health before I even apply my dots so as a whole Summoner's damage is low but constant. Buffing Enkindle would put us more at the classic level of the Summoner and the damage of is still to low for a 300s cool down. If Square keeps the 300s cool down they should buff the damage to 3600 but if the cool down was reduced to 30s Enkindle should still do 800 damage and be used only after Rouse and Spur is activated. To justify a 300s cool down my Garuda Egi Aerial blast should do 3600 damage and leave rotating Tornados on the area for 30s and Ifit's Inferno should do 4000 damage and incinerate the entire screen and Titan Egi's Earthen fury should level the entire area dealing 3000 damage
    What are we talking about here, the ability to kill single trash, somethign anyone can do, or the ability to kill the important content, like bosses?

    Summoner's damage is not low. In all end game content.. Coils, Extreme Primals, I am doing top DPS, consistently. Yes, DoTs give constant damage, but just because we don't burst out huge Flares like BLM or whatever, doesn't mean our overall DPS is low. Our overall DPS is very high, the highest. There is no way to justify giving SMN any more DPS, at all.

    I'm sorry you can't keep up with Black Mages, Dragoons or Monks, but there are some of us who can, and are able to surpass them, by a good deal. The only way you could justify making Enkindle deal thousands of damage, would be to triple or quadruple the cooldown. If we had a 1200s cooldown on Enkindle, sure, go ahead and make it deal 4000 damage. I'd rather have an ability that I can use on every other Spur/Rouse, rather than something I only get to use once a fight at most.

    What is the obsession here with huge damage? Because they did it in single player games? That is the arena of Black Mages, leave it to them to smack huge groups of stuff for huge damage. We don't need to push any further into that territory.
    (1)