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  1. #1
    Player
    Ryios's Avatar
    Join Date
    Aug 2013
    Location
    VA
    Posts
    1,055
    Character
    Ryios Locke
    World
    Coeurl
    Main Class
    Gladiator Lv 68
    Quote Originally Posted by Vactus View Post
    I'm men about most of your post OP but the provoke part is silly. The spiny plume doesn't need provoked so often that you need it twice for one plume.
    It's bugged or something, two of the 10 times I've attempted it (the 2 best attempts too) the spiney plume put 2 stacks on me and the MT had to provoke it, and it put 2 stacks on him instantly and I couldn't provoke it back.

    Provoke is useless in PVP anyway, don't see how a 30 second cooldown would break anything.
    (0)

  2. #2
    Player
    Ladon's Avatar
    Join Date
    Aug 2012
    Posts
    570
    Character
    Resa Nome
    World
    Hyperion
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Ryios View Post
    It's bugged or something, two of the 10 times I've attempted it (the 2 best attempts too) the spiney plume put 2 stacks on me and the MT had to provoke it, and it put 2 stacks on him instantly and I couldn't provoke it back.

    Provoke is useless in PVP anyway, don't see how a 30 second cooldown would break anything.
    There is a lot of content tuned with the current provoke cool-down, turn 2 being the most obvious. Lowering the provoke cool-down would trivalize turn 2 allowing tank swaps at 1-2 stacks or make removing rot a viable option for even under geared groups.
    (0)

  3. #3
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by Ladon View Post
    There is a lot of content tuned with the current provoke cool-down, turn 2 being the most obvious. Lowering the provoke cool-down would trivalize turn 2 allowing tank swaps at 1-2 stacks or make removing rot a viable option for even under geared groups.
    Considering everyone is wussing out and abusing the rage strat that doesn't really matter anymore.
    (2)