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  1. #1
    Player
    bob13bob's Avatar
    Join Date
    Dec 2013
    Posts
    57
    Character
    Rude Rudy
    World
    Malboro
    Main Class
    Gladiator Lv 50
    On that note, I feel dungeon rewards should be partially weighted for how long it takes. Right now, the most effective way to get gear is just quit from normally geared groups and re-DF in hopes of overgeared group, which can clear twice as fast but is extremely boring. I would love to experience and enjoy the content as intended, but not be so severely punished for it. Even if I swear off the mindset of trying to maximized gear/min; I still have two depressing options: 1) go through content geared normally which is almost impossibly hard or 2) Re-DF for overgeared group in which contest is trivial and boring.

    Increase Ilvl requirements on Titan HM, as there is no way a group can get through with i57 gear. It makes pugging impossible, and the majority of players are now getting through with by being carried by ilv 90 FC members. Premades can already DF w/o Ilvl requirements, so increasing will really help us puggers out. Not all of us wanna be in a giant FC.
    (1)

  2. #2
    Player
    Vanroe's Avatar
    Join Date
    Sep 2013
    Posts
    152
    Character
    Dantos Vanroe
    World
    Goblin
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by bob13bob View Post

    Increase Ilvl requirements on Titan HM, as there is no way a group can get through with i57 gear. It makes pugging impossible, and the majority of players are now getting through with by being carried by ilv 90 FC members. Premades can already DF w/o Ilvl requirements, so increasing will really help us puggers out. Not all of us wanna be in a giant FC.
    Pugging titan is not impossible, in fact the only way ive ever beaten him is through DF random groups. Every server pug ive been in has failed. DPS is fine most of the time, but once Phase 5 hits, most groups melt to the mechanics (usually plumes, bombs and the different timing of landslide). It's not a gear issue.
    (0)
    Last edited by Vanroe; 12-23-2013 at 10:45 PM.

  3. #3
    Player
    Worm's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    491
    Character
    Gulvak Garamonde
    World
    Coeurl
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by bob13bob View Post
    On that note, I feel dungeon rewards should be partially weighted for how long it takes. Right now, the most effective way to get gear is just quit from normally geared groups and re-DF in hopes of overgeared group, which can clear twice as fast but is extremely boring.
    Did you ever wonder if your current malaise with the game is a problem with you and how you're playing it? Undergeared groups can be a lot of fun if you speak with them and explain things. Some of my most rewarding experiences in MMOs have been getting things done under less than optimal conditions.

    I think you have to face the facts, you're playing Loot Badge Farmer 2013, not an MMO. Any problem you're having is directly connected with how you're viewing the game. Since you're playing it in a purely utilitarian way you don't have fun. At least this is what your post makes it sound like.

    As far as raising the ilvl requirement on the new dungeons and lowering the stat cap, I dunno. I could see lowering the stat cap, but I feel those dungeons are really doable as is. I just think you have a lot of people who are facerolling them while overgeared and then not adjusting strats when they have a party who can't faceroll it.
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