removing interupts is fine, aslong as they put a recast timer on sleep of like 1 minute.
sleep slows and binds then need a 3 hour cooldown
i agree with this post only because landing a hit in melee range with the long animations is like pulling teeth if the damage registered at the start of the animation instead of the middle of it id be fine with it. and if the dragoon 20% slow would actually slow them it seems like it doesnt do much when compared to heavy
Last edited by seraph1m; 12-22-2013 at 01:16 PM.
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