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  1. #51
    Player
    SeleneSinclair's Avatar
    Join Date
    Apr 2011
    Posts
    54
    Character
    Sakura Kinomoto
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    Pharos Sirius is definitely over-tuned for what it drops. HOWEVER, I would rather they start hard and reduce it. Better than it being "too easy" and they have to increase it later.

    I think the people who say it's not difficult are going in with pre-made groups and/or voice communication.

    Pharos is not PUG-friendly and requires a bit of thought, namely the Zu boss. Perhaps they'll tone that one down a bit. Siren is a pain in the ass also for healers, and I could see an iLevel 48 player struggling immensely to top people off before her mind-control takes hold. There's a lot of other damage going around on top of it so it's tough on intro healers who don't have the power yet.
    (1)

  2. #52
    Player
    Jyoeru's Avatar
    Join Date
    Sep 2013
    Location
    Dallas, TX
    Posts
    304
    Character
    Jyoeru Zaberu
    World
    Faerie
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Reiryuu View Post
    (con't) too long

    Pharos- I love the dungeon but there are two things that I really wish would get changed/fixed to make it a bit less than of a headache for me (the healer)
    1) First Boss: Allow Esuna to at least remove one stack at a time of the buff. The AoE indicators pop up but the ability fires too quickly to get out of so if he focuses that attack on anyone but the tank, they're nearly one shot... most of the time the person that gets the focus is the healer and we're already having enough stress with being the initial focus of all the adds that spawn. This dungeon is absolutely punishing to healers and this would alleviate some of the headache without making the boss too much easier.

    2) Siren: The AoE healing debuff is brutal. I'm not saying get rid of it, but having a class that can stun it reliably is asking quite a bit of a random PUG group I think and that debuff has to get stunned. It's hard to recover from with all the damage that happens throughout the fight.
    Hi. Next time, just type your whole message out, copy it, then type in something like asldkfjasdklfjalsdkfjad, then post. Then edit the comment and paste what you copied. This will get it all on 1 message and save you some hassle down the road

    In regards to boss#1: Tell DPS to stop DPSing when dogs up. Kill dogs. Damage to boss triggers dogs to spawn, and causes stacks to hit, which can be really fast if dogs up. If you are highly mobile, you will be out of circles that cause crystals. If you have 2 crystals and a gold floor and full health, run into gold circle, trigger bomb and heal up. It's not too bad once you work those kinks out.

    Siren: AOE Debuff: just remove it on the target who is charmed to heal them to full. Again, adds trigger on boss damage, so slow down and control the adds and you will be fine

    Good luck!
    (0)
    Last edited by Jyoeru; 12-21-2013 at 09:29 PM.

  3. #53
    Player
    Nero's Avatar
    Join Date
    Mar 2011
    Posts
    1,671
    Character
    Karon Mephisto
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Yeah right, lets get rid of any little Challenge SE might throw at us.

    First complain about have nothing to do, now you have a little to do and its "too hard". I dont care for the drops, i like that they are at least challenging to a certain degree, they are not even really hard... by no means. People are just not used to their mechanics. As soon as people will be, people will start eating the given Content alive. AK got tuned down btw, for those saying AK is easier... of course it is.

    I agree that the iLvL-Check may is a bit too low and should be around iLvL60ish , but regardless of that i like all 3 of them and their mechanics.
    (0)
    Last edited by Nero; 12-21-2013 at 10:15 PM.

  4. #54
    Player
    Zaels's Avatar
    Join Date
    Aug 2013
    Posts
    453
    Character
    Aeryn Zael
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    I think it's pretty pathetic how people are seriously calling for nerfs on these new dungeons, rather than calling for better gear drops. The challenge is what makes the game fun...
    (0)

  5. #55
    Player
    LordSaviour's Avatar
    Join Date
    Aug 2013
    Posts
    247
    Character
    Lord Saviour
    World
    Diabolos
    Main Class
    Gladiator Lv 50
    Next time I'm on, most likely tonite around midnite Est, my friends and I are going to try to equip gear right around the min level required to enter, and see how tough it is!

    I'll report feedback after we beat it! w
    (1)

  6. #56
    Player
    Razgard's Avatar
    Join Date
    Aug 2013
    Posts
    30
    Character
    Razgard Lionstorm
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Haukke Manor HM is actually decent for myth farming. It takes less time than old AK and isn't too hard. We did it with one guy in full BLM AF and level 39 accessories even though we wiped once at main boss. But if everyone is i80+, Haukke Manor wouldn't take too long. I feel like Haukke Manor HM is more of a DPS check on all bosses, except for maybe the 2nd.
    (0)

  7. #57
    Player Riv's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    1,107
    Character
    N'aivir Alexaire
    World
    Hyperion
    Main Class
    Lancer Lv 70
    I don't understand why they made them ilvl 48 req. It seems to be they should be at least 55 or 60.
    (0)

  8. #58
    Player
    Jyoeru's Avatar
    Join Date
    Sep 2013
    Location
    Dallas, TX
    Posts
    304
    Character
    Jyoeru Zaberu
    World
    Faerie
    Main Class
    Conjurer Lv 50
    Just did HM copperbell. Not hard at all. Easier than Pharos. For healers anyway.
    (0)

  9. #59
    Player
    Leknaat's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    495
    Character
    Leknaat Phoenix
    World
    Hyperion
    Main Class
    Miner Lv 70
    Personally I support the idea of adjusting the ilevel - I managed to heal a haukke manor (hm) on a i65 or so whm alt. I was struggling by the last add but fortunately we had a bard who used ballad towards the end. The paladin and I were on the more meh side of gear. But I think the 2 dps were like fully kitted out.

    I've had an awful time of Siren but the group I was in managed to get through that in a roulette dungeon (it is MURDER on the healer if someone doesn't stun Lunatic Voice (50%? less healing debuff). Especially when it's coupled with a Deathly Cadenza). I don't think I would have lasted through Siren (again we had a bard that balladed)

    But I will agree it did feel like you needed to be overgeared compared to the loot it dropped :/ I mean at this point all I need is the last couple of accessories on my alt. (And I'm more likely to get the darklight pieces before I miraculously see the Strategos accessories I need)
    (1)
    Last edited by Leknaat; 12-22-2013 at 12:02 AM.

  10. #60
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    Quote Originally Posted by nostrade View Post
    you trying to burn boss and ignoring adds? that strat only works for geared group
    you need to burn adds so she wont do 1 shot spell
    No, I mean on the part where she summons Lady Amandine. She has a lot of health, and have to interrupt attacking her constantly because of their AoE.
    (0)

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