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  1. #1
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100

    3 new dungeons seem over tuned for what they drop

    Last night I did the 3 new 4 man dungeons, Pharos Sirius, Copperbell Mines (Hard), and Haukke Manor (Hard). Had a FC group with 4 people in all ilvl 90 gear.

    These dungeons have an average item level 48 requirement. Each dungeon was much longer then AK or WP, the bosses I could see being fairly difficult for a random group that wasn't in all 90 gear. They still seemed decently challenging even if you have 4 people in full ilvl 90. We wiped on some of the bosses once because we didn't know their mechanics but beat them on the 2nd attempt.

    Some of these bosses had tight DPS requirements (mainly for adds) or throw so many adds at you that it is very easy to get overwhelmed.

    Random people with ilvl 48 are suppose to do these? I just don't see it happening because there were a few bosses we just barely won like the first boss in PS for example.

    After getting through a semi hard fight and seeing it drop level 60 gear is kind of funny I would love to see someone beat these in full 48 gear or even 60 gear for that matter.

    Dungeons that drop level 60 loot they shouldn't be this hard. Most people will just cap their myth on WP or AK due to them being way easier, you can finish like 4 WPs in the time it takes to do one PS. 120 myth vs 50 myth. Seems like a no brainier that people will still just cap on WP and never run these new zones again after the first time for the experience of doing something new, because they aren't efficient to farm at all.

    The difficulty should be similar to that of WP or AK since they were meant for ilvl 48 people for gearing up to do CT and Coil.
    (53)

  2. #2
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Personally, even though I agree with the drops, I like a challenge ( at least for the Tomes).
    (8)

  3. #3
    Player
    Wavytiger's Avatar
    Join Date
    Aug 2013
    Posts
    105
    Character
    Temujin Borjigin
    World
    Hyperion
    Main Class
    Bard Lv 80
    You do realise that if the new dungeons were as easy as WP or AK many more people would cry foul right? Just as with WP and AK these will eventually be tuned down.
    (1)

  4. #4
    Player
    bigred978's Avatar
    Join Date
    Feb 2013
    Posts
    26
    Character
    Samhain Mangetsu
    World
    Leviathan
    Main Class
    Gladiator Lv 50
    I agree with most of this Copperbell and Pharos Sirius are way overtuned. But did figure out something with pharos that might actually make it easier for lesser geared people. Seems alot of the adds and secondary mechanics of the bosses rely on trigger at certain hp. So the faster you dps the boss the easier it is to get overwhelmed by adds and all the extra mechanics. Thou I think this to be kinda a bs way to structure a fight by penalizing people that can kill stuff fast. However I don't plan to run these again except for when helping someone getting first clear or something. Haukke Manor isn't too bad thou.
    (1)

  5. #5
    Player
    Kiroh's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,478
    Character
    Soube Miseux
    World
    Midgardsormr
    Main Class
    Conjurer Lv 90
    Pharos isn't so bad except for the eggs/divebomb on Zu. All you need to know on the first boss is break off and kill the adds as soon as they spawn. On Siren, kill the crawlers first, the standers second and silence/stun Lunatic Voice. Zu seems to be easier (though longer) if you just let the eggs hatch and kill the adds. And Tyrant is just a straight DPS burn, ignore the adds, stack on the boss and pew pew.

    I will say for Pharos, it pretty much requires either a PLD or a BRD. If you don't have one or the other it's going to be exceedingly difficult to kill Siren. I guess it is kind of overtuned for what it is, but for anyone who has finished up to T2 in coil the mechanics are all very familiar.

    Quote Originally Posted by Marxam View Post
    So that's where all the ilvl 60 items went. Doing ak and was getting ilvl 55. AK is so much easier now. It takes me 20-25 min a run. Does the new dungeons drop new gear or is all the previous ilvl 60 sets from ak pre 2.1?
    Pharos drops both the old AK gear and the new gear.
    (1)
    Last edited by Kiroh; 12-21-2013 at 08:36 AM.

  6. #6
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    So that's where all the ilvl 60 items went. Doing ak and was getting ilvl 55. AK is so much easier now. It takes me 20-25 min a run. Does the new dungeons drop new gear or is all the previous ilvl 60 sets from ak pre 2.1?
    (0)

  7. #7
    Player aerolol's Avatar
    Join Date
    Oct 2013
    Posts
    642
    Character
    Baron Eduardo
    World
    Goblin
    Main Class
    Marauder Lv 70
    Pharos Sirius is really hard.
    It should drop AT LEAST level 65 items, or preferably 70.

    From what I've seen, Pharos drops the exact same items that were dropped on AK 2.0
    (6)

  8. #8
    Player
    Marishi-Ten's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    332
    Character
    Marishi Ten
    World
    Diabolos
    Main Class
    Weaver Lv 50
    Quote Originally Posted by Zumi View Post
    These dungeons have an average item level 48 requirement. Each dungeon was much longer then AK or WP, the bosses I could see being fairly difficult for a random group that wasn't in all 90 gear. They still seemed decently challenging even if you have 4 people in full ilvl 90. We wiped on some of the bosses once because we didn't know their mechanics but beat them on the 2nd attempt.

    Dungeons that drop level 60 loot they shouldn't be this hard. Most people will just cap their myth on WP or AK due to them being way easier, you can finish like 4 WPs in the time it takes to do one PS. 120 myth vs 50 myth. Seems like a no brainier that people will still just cap on WP and never run these new zones again after the first time for the experience of doing something new, because they aren't efficient to farm at all..
    I agree with you ... For the most part. They are tuned pretty high. Pharaohs Sirius being the highest. My BRD/WHM isn't crazy decked out or anything, but they're decent. Myself (being the lowest ilvl at 78) and my party got stomped repeatedly in Pharaohs. For an ilvl 48 (or 58 for that matter) to complete would be pretty crazy.

    That being said, I don't want them to change the dungeons, but rather the ilvl requirement. I actually find the difficulty to be a breath of fresh air. I can't auto pilot or SR though them. I dunno about anyone else, but I'm so burnt out on AK/WP runs. I don't have to pay attention, I don't have to think in them. It's the same monotonous crap every time. I also hate the speed run stuff. I get that people don't want to grind for Myth (what else would they be doing? Waiting for the coil timer to reset, next week? CT to reset next week to lot gear? What's the rush when there are lockouts on basically EVERYTHING) but speed runs ruin zones for me.

    I enjoy the difficulty and change of pace. If I completed the new dungeons in 15 minutes, I'd just be sitting in Mor Dhona waiting for someone to need something that way I actually had something to do. Don't change the difficulty, but rather set the ilvl higher so people know what they're walking into.
    (3)

  9. #9
    Player
    Obysuca's Avatar
    Join Date
    Aug 2013
    Posts
    963
    Character
    Ayaminae Yirien
    World
    Midgardsormr
    Main Class
    Machinist Lv 100
    Overtuned? o.O I ran Pharos and Haukke, no one in the pt had any experience. We beat both with 0 wipes, no problems at all, Haukke ended up being as fast if not a little faster than WP.

    I do agree the ilvl should be a bit higher, but there's no real difficulty in the dungeons, unless people don't pay attention or you end up with those people who no matter how many times they do it, they just don't catch on to the patterns, you know the ones I mean lol
    (6)
    Last edited by Obysuca; 12-21-2013 at 09:14 AM.

  10. #10
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Haukke manor with a good group can do it in about 15 minutes, maybe less. For 50 myth and only 5 minutes more than WP. Seems better to me.
    (6)

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