Results 1 to 10 of 437

Hybrid View

  1. #1
    Player
    Skyhound's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    195
    Character
    Skyhound Solbrave
    World
    Coeurl
    Main Class
    Lancer Lv 50
    Wow, the amount of QQ in this thread is too damn high.

    Yoshi has stated it VERY clearly, the reason they were not able to implement 24 man premades is because they have not been able to finish the UI for it. Right now all they have is the CT UI, but they're trying to figure it out how to get it to work in the open world. It's not as easy as just copy + paste, the Alliance UI elements have a lot to contend with and could easily affect performance in the open world. Once they figure it out, we'll be able to make 24 man pre-mades.
    (0)

  2. #2
    Player
    KoujiGeki's Avatar
    Join Date
    May 2011
    Posts
    1,390
    Character
    Kouji Geki
    World
    Excalibur
    Main Class
    Armorer Lv 100
    Quote Originally Posted by Skyhound View Post
    Wow, the amount of QQ in this thread is too damn high.

    Yoshi has stated it VERY clearly, the reason they were not able to implement 24 man premades is because they have not been able to finish the UI for it. Right now all they have is the CT UI, but they're trying to figure it out how to get it to work in the open world. It's not as easy as just copy + paste, the Alliance UI elements have a lot to contend with and could easily affect performance in the open world. Once they figure it out, we'll be able to make 24 man pre-mades.
    honestly i think its kinda lazy. i mean they had YEARS to figure out how to make a 24 man content out, its like they didnt bother with it till just now. seriously its like they forgot they even made 11 to take some pointer from, just add 6 more to the 11s 18 man stuff, or do it like Dynamis and einherjar
    (0)

  3. #3
    Player
    Xenobius's Avatar
    Join Date
    Mar 2011
    Posts
    108
    Character
    Drak Thar
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    I think that in a week's time tops CT will be puggable with your eyes closed.
    It is ridiculously easy, you can have people dying, disconnecting and calling names instead of explaining the first timers what to do, but at the end of the day, once you know every mechanic, there's so much room for error that it's not even funny. Took me over an hour in a completely random DF group where barely anyone had any experience to clear it for the first time, making every mistake possible. The next run (also DF) was done in a flash and felt like a steamroller, because it was a 2nd-3rd run in a row for all groups and people knew what to do and what to avoid. If several premade groups with coil/myth gear meet, they'll probably speedrun it, and a complete, 24-man coordinated raid will turn it into a snooze fest with flashy lights.

    I can already see leavers, trolls and griefers (think intentional leeroy/screwing up on purpose) will be a bigger problem than the bosses.
    (0)
    Last edited by Xenobius; 12-20-2013 at 07:36 PM.

  4. #4
    Player
    Calyanare's Avatar
    Join Date
    Aug 2013
    Posts
    431
    Character
    Calyanare Vendaurel
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Xenobius View Post
    I can already see leavers, trolls and griefers (think intentional leeroy/screwing up on purpose) will be a bigger problem than the bosses.
    I hate to say it, but it's already started. A little while ago I got out of a CT where I'm pretty sure one entire group was nothing but trolls/griefers. The other group was a bunch of douchebags (refused to enter the first boss room until we agreed to tank him in the center, kept yelling at people for "doing it wrong" even when there were no problems) but at least they weren't trolls or griefers.
    (0)
    Last edited by Calyanare; 12-20-2013 at 09:03 PM.

  5. #5
    Player
    Calyanare's Avatar
    Join Date
    Aug 2013
    Posts
    431
    Character
    Calyanare Vendaurel
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Skyhound View Post
    the Alliance UI elements have a lot to contend with and could easily affect performance in the open world.
    Bets on the real reason being that the PS3 can't handle displaying 3 party windows at once?
    (1)

  6. #6
    Player
    Skyhound's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    195
    Character
    Skyhound Solbrave
    World
    Coeurl
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Calyanare View Post
    Bets on the real reason being that the PS3 can't handle displaying 3 party windows at once?
    That's probably one. Another reason could be technical, they have to see how Alliances would affect FATEs and other open world content.
    (0)