I dont play BLM, but why they nerfed the AOE kings are Beyond me...
Someone else hear the echo of Lancers?
I dont play BLM, but why they nerfed the AOE kings are Beyond me...
Someone else hear the echo of Lancers?
I main DRG and my 2nd job is BLM.
Honestly, you should never be using Blizz2 anyway, once you have Fire2. Fire2 spam > Flare is best AOE BY A MILE, and it saves healers from having to heal your spongy ass coz you're in melee range. Those are 2 advantages next to the zero advantages of using Blizz2.
Even if you wanted to use Blizz2 to get more Umbral Ice for MP regen, it's still now a better idea to use Freeze, coz it'll keep you out of melee range, and now do decent damage. It's seriously a better solution for ranged AOE (what you should be doing) every way you look at it.
Last edited by JetBrooks; 12-20-2013 at 07:07 AM.
I think BLM is still top AoE. The difference was really a lot before.
The AoE balance was not nearly as tight as the single target.
Though no one needed to call for balance simply because AoE is not that important in progression except for turn 4. (Turn 5 as well, but that's more of a cleave)
Freeze may not be what Blizzard II was, but it also softens the nerf considerably.
I like that Freeze has a bind on it, that it is ranged and I like that it gives us a unique spell, since they gave Blizzard II away.
I only wish there was more sustained aoe phases where you can get a few cycles of your aoe rotation.
But no one but BLMs could even support that with their resource system, so it's not going to happen.
Nah fire 2 did lower damage in an optimal rotation, Blizzard II was the king for AoE since it didn't need targeting and it did deal MAXIMUM damage but it was balanced, because like you said BLM is squishy.I main DRG and my 2nd job is BLM.
Honestly, you should never be using Blizz2 anyway, once you have Fire2. Fire2 spam > Flare is best AOE BY A MILE, and it saves healers from having to heal your spongy ass coz you're in melee range. Those are 2 advantages next to the zero advantages of using Blizz2.
Even if you wanted to use Blizz2 to get more Umbral Ice for MP regen, it's still now a better idea to use Freeze, coz it'll keep you out of melee range, and now do decent damage. It's seriously a better solution for ranged AOE (what you should be doing) every way you look at it.
There was a trade off, but by nerfing it by 50% now it is garbage tier, and we get a shitty skill in return. Even buffed it's still 50% worse.
Last edited by sakraycore; 12-20-2013 at 07:24 AM.
I agree with the nerf being unneeded, once again, Square Enix being completely retarded.
Even if they wanted to make it crossclass (screw that really, not necessary changes again), they should have left the old version for Black Mage.
And I disagree entirely with that Blizzard II was top damage, if you dispute I would rather invite you come play with me, and see who does more damage. But regardless, that's off the point.
Square Enix seems to enjoy doing things the wrong way, not much we can do about it.
Nerf BlizzII, nerf Scathe, nerf mana ticks by making AF3 apply faster, and not UI3 (simply because they couldn't find a better way to fix double fast casts and Flare abuse, which once again, wasn't that OP).
The only reason from what I have experienced with Blizzard II, is that it may have been nerfed because its spammed constantly in F.A.T.Es and made it difficult for other classes without a decent AoE skill to get any points for participation.
the patch basically was a nerf on ranged single target DPS, a AoE buff for magic jobs, and a Buff on Melee DPS.
Freeze has 0 utility. Period.
It's a good thing you don't know what the word, "same" means. Otherwise, there would be a problem here.Earth to Sakray, Freeze is Essentially old Blizz 2 now o.O Meep meep! Same spell, same effect, just now Blizz 2 is changed for cross class... /facepalm Not to mention SCH and WHM would have a stupidly Strong fast cast AoE with the potency increase from Cleric stance, look at the larger picture~
Blizzard II - 1.85s, 100 potency (2.0) => 50 potency
Freeze - 2.78s, 20 potency (2.0) => 100 potency
You also have to *aim* Freeze. That'll cut down on usage time. Not to mention >Sleep< is far more useful and pretty much works on everything you need it to.
Last edited by Exstal; 12-20-2013 at 10:04 AM.
Earth to Sakray, Freeze is Essentially old Blizz 2 now o.O Meep meep! Same spell, same effect, just now Blizz 2 is changed for cross class... /facepalm Not to mention SCH and WHM would have a stupidly Strong fast cast AoE with the potency increase from Cleric stance, look at the larger picture~50% nerf for blizzard II is too severe, it is not that OP as I'm sure most veteran black mages will tell you.
Instead of shaving the skill slightly to 90 or 80 potency from 100, you crushed it entirely and made it worthless to use at 50 potency.
Please revert the nerf or make it something more reasonable like 80 or 90 potency.
Freeze buff is pretty decent, but there is no point to break a superior skill just to make freeze look better in comparison.
they would have given us generate more enmity when casting blizzard II instead of nerfing the damage.
never liked freeze to begin with. two reasons:
1: impossible to cast to where you like it to be without use of a mouse.
2: it still has slower casting time that doesn't sync with GCD.
And please fix the mp tick, SE. You ruined one thing while you were fixing the other thing.
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