Takes twice as long to spam stuff to death in FATEs now, boo hoo.
Blizzard 2 really has very little utility outside of FATEs so it's really not a big blow to BLMs.
Takes twice as long to spam stuff to death in FATEs now, boo hoo.
Blizzard 2 really has very little utility outside of FATEs so it's really not a big blow to BLMs.
No, it was almost the highest AoE DPS in a dungeon, if not the highest AoE DPS. Balanced by having to be in melee range in squishy armor.
I agree it needed a slight nerf, but definately not a drastic 50% nerf which renders it completely useless.
Please do not comment on classes you don't know about and claim it's fine.
So, are you BLMs trying to say that you are no longer the top tier AoE DPS in the game... and that DRGs are top AoE DPS now due to you losing Blizzard 2?No, it was almost the highest AoE DPS in a dungeon, if not the highest AoE DPS. Balanced by having to be in melee range in squishy armor.
I agree it needed a slight nerf, but definately not a drastic 50% nerf which renders it completely useless.
Please do not comment on classes you don't know about and claim it's fine.
Cuz if it crippled you too bad, well then I guess the only conclusion is to take a DRG instead if you wanna do a AoE DPS fight. Problem fix'd.
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except both blizzard 2 and fire 2 suck so them nerfing blizzard 2 didnt really make much of a difference.No, it was almost the highest AoE DPS in a dungeon, if not the highest AoE DPS. Balanced by having to be in melee range in squishy armor.
I agree it needed a slight nerf, but definately not a drastic 50% nerf which renders it completely useless.
Please do not comment on classes you don't know about and claim it's fine.
Freeze has 0 utility. Period.
It's a good thing you don't know what the word, "same" means. Otherwise, there would be a problem here.Earth to Sakray, Freeze is Essentially old Blizz 2 now o.O Meep meep! Same spell, same effect, just now Blizz 2 is changed for cross class... /facepalm Not to mention SCH and WHM would have a stupidly Strong fast cast AoE with the potency increase from Cleric stance, look at the larger picture~
Blizzard II - 1.85s, 100 potency (2.0) => 50 potency
Freeze - 2.78s, 20 potency (2.0) => 100 potency
You also have to *aim* Freeze. That'll cut down on usage time. Not to mention >Sleep< is far more useful and pretty much works on everything you need it to.
Last edited by Exstal; 12-20-2013 at 10:04 AM.
never liked freeze to begin with. two reasons:
1: impossible to cast to where you like it to be without use of a mouse.
2: it still has slower casting time that doesn't sync with GCD.
And please fix the mp tick, SE. You ruined one thing while you were fixing the other thing.
Blizz2's cast time may have been 1.85 secs, but the GCD is 2.5, so you have to go with the GCD, because you're not going to be casting anything between 2 Blizz2's or a Blizz2 and the next spell.Freeze has 0 utility. Period.
It's a good thing you don't know what the word, "same" means. Otherwise, there would be a problem here.
Blizzard II - 1.85s, 100 potency (2.0) => 50 potency
Freeze - 2.78s, 20 potency (2.0) => 100 potency
You also have to *aim* Freeze. That'll cut down on usage time. Not to mention >Sleep< is far more useful and pretty much works on everything you need it to.
I guess it's good you know the cast times though.
My GCD is 2.35 (which coincides with the cast times). But if you want to take it that way
Blizzard 2s + animation = 2.5
Freeze 3s + animation > 2.5
Of course it is slightly longer, yes, but people are making it seem like it's double the cast time when it's .5 secs.
Also, I don't know why you added in + animation, Cast time is the animation, and once the GCD is over you can begin casting again with no wait for animations.
My GCD is currently 2.35 right now as well.
So its 2.35 vs 2.82, or a .47 sec difference.
You must not play BLM.I main DRG and my 2nd job is BLM.
Honestly, you should never be using Blizz2 anyway, once you have Fire2. Fire2 spam > Flare is best AOE BY A MILE, and it saves healers from having to heal your spongy ass coz you're in melee range. Those are 2 advantages next to the zero advantages of using Blizz2.
Even if you wanted to use Blizz2 to get more Umbral Ice for MP regen, it's still now a better idea to use Freeze, coz it'll keep you out of melee range, and now do decent damage. It's seriously a better solution for ranged AOE (what you should be doing) every way you look at it.
Finally, someone who plays BLM.Not to be mean, but it's very obvious to see who was playing sub-optimally before, and who paid no attention to Theorycrafting. Go look at the 800 'BLM AOE Rotation' threads, and you see that Blizz 2 nerf was a significant reduction to the *optimum* AE rotation. Not the one that used a lot of Fire 2, but the one that did the most damage, and coincidentally, put you closest to harm (F3 > Flare >Transpose >B2>B2>F3). I agree it was nerfed because it was given to all the mage classes...but it was given to all the mage classes for PvP, which is not a good trend (nerfing PvE skills for PvP balance).
Last edited by Hitome; 12-23-2013 at 03:15 PM.
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