I don't get why we have all this behavior crap. Why not have Active and Passive mode while allowing us to individually toggle which spells we want to use manually or leave to the AI discretion?
I don't get why we have all this behavior crap. Why not have Active and Passive mode while allowing us to individually toggle which spells we want to use manually or leave to the AI discretion?

This is a great idea.
Active mode: pet skills are triggered by AI
Passive mode: pet skills are triggered by player
The skills the pet should use in Active mode can be activated or deactivated, so you can prevent the AI using skills you rather activate manually.
Settings made to the pet skills and current mode get saved for the next time you summon a pet.
The Heel and Place command could stay as they are. Maybe they could add a follow command so you could make your pet stick with another party member.

This is exactly what I would like as well. Honestly, is it that hard to implement? I personally was looking forward to the patch changes, but they're not good at all. I can't force my pet to heal someone in priority anymore, unless I fancy controlling every other ability. And needing to target an enemy to do that? Really?
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