Quote Originally Posted by dragonflyseksparade View Post
Hallowed ground suffers from the same issue - so I've heard.

SE needs to fix their client/server latency period. This is just a side effect of their laziness to do so.
Hallowed Ground almost feels like an intentional delay rather than a latency issue. I've never seen Rampart or Sentinel take that long to start.

And a death during HG effect / target death within 1 second of Benediction cast resetting the CD would be awesome, but I doubt we'd get that, and I'd rather just have them actually work.