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  1. #11
    Player
    EvokerKeii's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    246
    Character
    Evoker Keii
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    It's funny because this game was designed in such a way that you are to play exactly as Squeenix wants and must not deviate from that path. Once you have access to a job you must never return to the base class.

    Now you've found, if it's true and players will definitely find out, what could be a huge disruption to that design.

    It's going to be fun to sit back and watch this unfold.
    Will players abuse this? Will it become better to use the base class than the job 'advancement'? Will Squeenix allow this? Will they frantically try to fix it? How?
    (0)

  2. #12
    Player
    Daenerys_Sedai's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    409
    Character
    Daenerys Sedai
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    I had a similar thought in terms of taking CNJ > WHM. I'd take survivability over MND potency in PvP
    (1)
    Server: Sargatanas || Main Job: Scholar || Chocobo: Bonchon

  3. #13
    Player
    Vejjiegirl's Avatar
    Join Date
    Feb 2013
    Posts
    1,344
    Character
    Raelynn Lovelace
    World
    Hyperion
    Main Class
    Warrior Lv 90
    Some other useful Cross skills I've found for THM:

    Foresight- Def + 20% Buff.
    Bloodbath- All Attacks have Drain effect.
    Mercy Stroke- High-Damage move that heals on a kill.
    Internal Release- Crit Rate + 20%

    Awareness- Decreases odds of suffering a crit 25%.

    Party Support:
    Mantra- Cure Magic + 10% on entire party.
    (1)
    Last edited by Vejjiegirl; 12-19-2013 at 04:19 AM.

  4. #14
    Player
    Bixby's Avatar
    Join Date
    Mar 2011
    Posts
    1,534
    Character
    Ampersand Kai
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Vejjiegirl View Post
    When I'm at half HP I use Convalscene->Second Wind or SwiftCast ->StoneSkin.
    Convalescence doesn't affect Second Wind. It's only good for healing magic. The tooltip is misleading.
    (0)

  5. #15
    Player
    Vejjiegirl's Avatar
    Join Date
    Feb 2013
    Posts
    1,344
    Character
    Raelynn Lovelace
    World
    Hyperion
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Bixby View Post
    Convalescence doesn't affect Second Wind. It's only good for healing magic. The tooltip is misleading.
    Oh, I thought it effected my Second wind healing as well.
    I didn't really notice while I was fighting, i'll remove it from the OP
    (0)

  6. #16
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    I speculated quite a while ago that classes would have some utility in PvP. I'm waiting to see if that holds true. The PvP gear allows both class and job so it would be interesting to see as time goes by what kind of group compositions are seen.
    (0)

  7. #17
    Player
    Vejjiegirl's Avatar
    Join Date
    Feb 2013
    Posts
    1,344
    Character
    Raelynn Lovelace
    World
    Hyperion
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Orophin View Post
    I speculated quite a while ago that classes would have some utility in PvP. I'm waiting to see if that holds true. The PvP gear allows both class and job so it would be interesting to see as time goes by what kind of group compositions are seen.
    I also thought about it for a while, and decided to try it out after a few pvp fights as black mage.
    The Cross skills really help you survive longer in a fight.

    I wonder if becoming a GLD instead of PLD would make you more of a DPS than Tank.

    for GLD I can see the below skills being useful, I dont main GLD or PLD though so it would be easier for someone that mains the job/class to decide.

    Straight Shot- Damage and Crit Rate +10%. Melee Only.
    Raging Strikes- Damage + 20% (including DoT) ALL CLASSES
    Venomous Bite- Powerful DoT with short duration. Melee Only.

    Feint- Damage + Slow. All Melee.
    Invigorate- Restores 300 TP. ALL CLASSES.
    Blood For Blood- 20% dmg buff but with 25% Dmg Gained. ALL CLASSES.

    Internal Release- Crit Rate + 20%. ALL CLASSES.

    I found a helpful guide here
    http://na.finalfantasyxiv.com/lodest...2/blog/140116/

    Also Changed the Topic Title.
    (0)
    Last edited by Vejjiegirl; 12-19-2013 at 04:56 AM.

  8. #18
    Player
    PhageLock's Avatar
    Join Date
    Oct 2013
    Posts
    9
    Character
    Phage Lock
    World
    Diabolos
    Main Class
    Marauder Lv 50
    This is awesome, I'm going to have to explore this further. Totally forgot about this.
    (0)

  9. #19
    Player
    Parodine's Avatar
    Join Date
    Aug 2013
    Posts
    1,044
    Character
    Cullen Dionysion
    World
    Adamantoise
    Main Class
    Gladiator Lv 70
    I've seen quite a few Marauders for this reason. If cross-class skills promote survivability for healers better and damaging dealing for everyone else, definitely go for it.

    Because of how awesome the fairy can be and with SMN I can get Fester, I don't see Arcanist as better though.
    (0)

  10. #20
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by EvokerKeii View Post
    It's funny because this game was designed in such a way that you are to play exactly as Squeenix wants and must not deviate from that path. Once you have access to a job you must never return to the base class.

    Now you've found, if it's true and players will definitely find out, what could be a huge disruption to that design.

    It's going to be fun to sit back and watch this unfold.
    Will players abuse this? Will it become better to use the base class than the job 'advancement'? Will Squeenix allow this? Will they frantically try to fix it? How?
    Why would SE not allow it?
    Until now it was only the community who said that a class is useless after the job is unlocked, not SE.
    (2)

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