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  1. #61
    Player
    Ryel's Avatar
    Join Date
    Sep 2011
    Posts
    610
    Character
    Ryel Altaria
    World
    Excalibur
    Main Class
    Samurai Lv 80
    There are those that say: "Well every MMO has lockouts why are you surprised here?"

    This is a fair point, and in most MMO's where class progression is tied 1/1 with a single character this makes sense as all effective lockouts are preventing you from stacking gear and blowing through content.

    Unfortunately it seems like this game has yet to decide whether or not it's fully embracing the armory system that it's pushing as it's main unique feature.

    In theory the idea behind the armory system would be for more gear to be available rather than less, as the more gear you have access to the more likely you are to level alternate classes and be more flexible as a player. Ideally you would be experiencing more content not because you "only play DRG" or "only play WHM" but because your perspective would shift on doing content you had previously attempted. you might try something as say a DPS the first time then maybe as a tank the second time and possibly a healer the third.

    It seems counterintuitive to allow players access to 9 playable jobs but to only reasonably be able to gear maybe 1 or 2 of them at a given time, this is of course under the assumption that the system is designed and intended for us to play all classes/jobs on the same character (I'm under the impression it is)

    Now this doesn't mean I'm asking for zero lockouts of any kind or for content to be able to be zerged, lockouts can be a good thing as mentioned as it prevents content locusts from devouring everything and dropping subs so i can understand a developers desire to gate things in a way to promote longevity.

    Personally, I'm in the pool of people who don't have an issue with general lockouts as long as they're within reason. In the case of Crystal Tower it may be that 1 week per 1 piece of gear is a bit too long of a lockout, but i could see 48 - 72 hours being much more reasonable. Or if they really wanted to appeal to the masochistic grind crowd a feature to "buy" our way pass the lockout or reset our lockout by spending Philosophy tomes (say 1500 - 2000) would be preferred as well.

    The point is simply in a game where we are supposed to be encouraged to level and play multiple jobs, gearing those jobs appropriately should be difficult but not punishing or forbidding, especially not when concerning gear that is far from best in slot.
    (3)
    Last edited by Ryel; 12-19-2013 at 05:56 AM.

  2. #62
    Player
    Kaizlu's Avatar
    Join Date
    Jun 2011
    Posts
    472
    Character
    Schneizel Alstreim
    World
    Diabolos
    Main Class
    Thaumaturge Lv 60
    Do you guys think it would be better to compete with 23 players but:

    Have unlimited greeds (the % of getting it will be lowered since you have more players trying to get it)
    Have limited needs per week

    I don't know, at least it seems a little bit better but maybe not.
    (1)

  3. #63
    Player
    DSN's Avatar
    Join Date
    Aug 2013
    Posts
    240
    Character
    Squishy Pants
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Crimson-Falcon View Post
    they should make you roll on all loots in 1 CT run in a week rather than 1 loot for a week

    so u can have chance to get 4 loots in 1 run in a week

    not 1 loot weekly

    still its good that CT is not complete lock out like coil
    So there are X bosses, you kill the first boss and some healer loot drops. The other healers says I have that already all yours, you Need the item and win (Woohooo) you can leave the instance now as you cannot get loot from the 2nd boss or anywhere else. This alone is an example of how stupid this is, you cannot even greed on drops for the entire run, you get to click that button 1x and 1x only a WEEK.

    How do you not see this as broken? How could anyone even argue this is a good idea / design?
    (4)

  4. #64
    Player
    Daenerys_Sedai's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    409
    Character
    Daenerys Sedai
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by EmeraldSerenade View Post
    This really is a horrible system.. Especially considering that this isn't even the best gear you can obtain, and it'll take atleast -a month- to gear -one job- with just the basic hands, feet, chest and pants.

    It's just stupid.
    A good point. If CT loot were highest ilvl or near it, I could understand the rationale. However, due to loot lock out, you could easily outgear the CT pieces during that month period. I think a loot lockout system still can work, though--but it needs to be expanded a bit--especially given OP's scenario. Maybe 2-3 pieces a week?

    I haven't done CT so I cannot comment on the time/difficulty:reward ratio.
    (0)
    Server: Sargatanas || Main Job: Scholar || Chocobo: Bonchon

  5. #65
    Player
    BlueMage's Avatar
    Join Date
    Apr 2012
    Posts
    618
    Character
    Raine Jaeger
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    One thing I kind of like about it also, is it makes people only roll if they really want the item. Normally, people greed even if they intend to THROW AWAY an item. This makes it easier on people who might come as a tank (to help with the tank shortage) but want gear for their DD class (or perhaps their tank gear is already better than CT, so they'd prefer to get gear for their alt jobs).
    (1)

  6. #66
    Player
    OxTitan's Avatar
    Join Date
    Aug 2013
    Posts
    39
    Character
    Divus Valkyrja
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    They should have a system where a player can have a chance to win loot on each boss. If the player wins the loot from the first boss then he/she will be locked out of the loot for the first boss only. This pattern would continue on to the 2nd boss and all the way up to the final boss.

    As of now, the system that is in place would require you to spend over half a year in CT before you finally get all pieces of gear from this part of the CT.
    (1)

  7. #67
    Player
    TwoEggs's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    84
    Character
    Two Eggs
    World
    Midgardsormr
    Main Class
    Conjurer Lv 50
    I find it fascinating that people are truly upset about getting one piece of gear a week in CT .. they raised the myth cap to 450 exactly how long would it take u to gear up.. what's the freakin rush lol.. just roll on the piece u need who cares if the rest gets scrapped.. its designed that way so u wouldn't gear it super fast but I think in about a month and half u could be full af2 CT and some allagan .. that seems pretty fair on SEs part .. u all do realize there is not planned gear stronger then af2 and allagan in the near future.. get off your high horses
    (1)
    Last edited by TwoEggs; 12-19-2013 at 04:34 AM.

  8. #68
    Player
    Roflcoptorz's Avatar
    Join Date
    Aug 2013
    Posts
    57
    Character
    Valkyrie Bloodbaine
    World
    Famfrit
    Main Class
    Lancer Lv 66
    Again, if CT was [I]progression [I] gear I would agree with you. As it is, it's not. It's there to help gear out casuals and for the "upcoming" vanity system. Why did they lock it then? Well because as the housing system demonstrated, SE sucks at design and implementation. They either make good Co tent and implement it poorly, or make bad content and implement it well.
    (3)

  9. #69
    Player
    IStolzI's Avatar
    Join Date
    Jul 2011
    Posts
    202
    Character
    Stolz Phoenix
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    I don't mind the lot restrictions. But I don't think anything should be discarded either. Should only restrict rolling need once a week, or add tokens. Or create an entry item that I required and not restrict entry... I.e buy entry item with 500 Phil or something.
    (0)

  10. #70
    Player
    odintius's Avatar
    Join Date
    Mar 2011
    Posts
    901
    Character
    Odintius Baelsar
    World
    Coeurl
    Main Class
    White Mage Lv 80
    Clearly you should get every drop on you first run threw I mean it not like its a filler for an ilvl gap between I70/ ??? /I90 gear because I have all Ilvl90 gear and clearly everyone else is also so logic dictates I should be able get all the gear within two days so then I can come on the forums again to complain about no content. SE you really miss the ball on this patch you don't respect your community.
    (1)

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