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  1. #1
    Player
    Astarica's Avatar
    Join Date
    Oct 2013
    Posts
    484
    Character
    Olan Durai
    World
    Midgardsormr
    Main Class
    Goldsmith Lv 50
    Due to players outnumber devs by thousands if not more, PvP rarely works as envisioned, hence you get the 'every game's PvP sucks' which is somewhat true. However, most game's PvP starts out sounding plausible. Usually if a dev explains their PvP system you can at least say, 'sounds like it could work even though I'm sure someone will break it'. In FF14, just trying to tell people you can sleep someone for 30 seconds should set off a red alarm. Just because PvP tends to be broken (due to players figuring it out) doesn't mean you just skip straight to the broken part.
    (0)

  2. #2
    Player
    Kam8T88's Avatar
    Join Date
    Oct 2013
    Posts
    36
    Character
    Kam Varrin
    World
    Zalera
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Astarica View Post
    Due to players outnumber devs by thousands if not more, PvP rarely works as envisioned, hence you get the 'every game's PvP sucks' which is somewhat true. However, most game's PvP starts out sounding plausible. Usually if a dev explains their PvP system you can at least say, 'sounds like it could work even though I'm sure someone will break it'. In FF14, just trying to tell people you can sleep someone for 30 seconds should set off a red alarm. Just because PvP tends to be broken (due to players figuring it out) doesn't mean you just skip straight to the broken part.
    So you're saying 30 sec sleeps are something the devs DIDN'T see coming?
    (3)

  3. #3
    Player
    Astarica's Avatar
    Join Date
    Oct 2013
    Posts
    484
    Character
    Olan Durai
    World
    Midgardsormr
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Kam8T88 View Post
    So you're saying 30 sec sleeps are something the devs DIDN'T see coming?
    Since it somehow made it into the game, I must assume devs thought 30 second sleep is perfectly fine. Like I said, while PvP on most games are eventually broken due to unforseen interaction of skills/gear/class, this game seems to just skip that part and go straight to the broken from start.
    (2)