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  1. #171
    Player
    wind's Avatar
    Join Date
    Mar 2011
    Location
    Limsa - Balmung
    Posts
    145
    Character
    Wind Oni
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Elkwood View Post
    Simple it says basically once we get to level 50 boom now Gladiator is Paladin after a quest. No Re leveling, No challenge, boom easy sauce. That is how so, Most of this game is to easy there is really no challenge or strategy, No Relics that take 3 years to accomplish, No events that last longer then 10 minutes, nothing...
    I doubt you even read what I wrote since it was on page like 12 or something but you had to AT LEAST read matsu's post regarding battle reform plan. WHY would you grind the same 'thing' to 50 twice? and say that it is more challenging/harder, its longer: yes, tedious: yes, pointless: yes, challenging/harder: no.

    JOB is not a class. It would be like leveling glad to 50, unlock paladin.. level up glad yet again because paladin's don't have a completely new set of skills nor are they a completely different class.

    Quote Originally Posted by Akihiko_Matsui
    Rather than being advanced versions of classes, we would like players to think of jobs as specialized playing styles optimized for partying.
    How the damn do you actually justify grinding in your head as okay for just a more specialized playing style? If you're trying to say you 'need' grinding to learn skills and implement them correctly for upcoming Boss fights / NM fights / Events.
    Thats not really true. Sure it helps you get used to a skill but most bosses / NMs have there own mechanics and the only way to learn to play your role better is by the experience of fighting those bosses/NMs or reading up on them.

    I cant say exping on lizards ->colibri -> Merit pts truly helped my understanding on fighting Kirin, Dynamis Lord, Pandemonium Warden, etc etc any better.
    (6)
    Last edited by wind; 05-31-2011 at 03:08 AM.

  2. #172
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Elkwood View Post
    Simple it says basically once we get to level 50 boom now Gladiator is Paladin after a quest. No Re leveling, No challenge, boom easy sauce. That is how so, Most of this game is to easy there is really no challenge or strategy, No Relics that take 3 years to accomplish, No events that last longer then 10 minutes, nothing...

    Where is the challenge, Where is Dynamis, Salvage, Sea, Sky, The drops you felt accomplished to get in XI like Ebody Haute etc. The game needs that kind of rewarding otherwise it is pointless. Granted it does not need 21-24 hour mobs that can only be claimed via a bot, but you need to feel some sort of reward when you finally get that piece of gear you strive for.

    Your looking at is a new job, because you already got glad to 50, its in fact a new skill set your glad learns that it can choose to equip. its like this.
    You start glad you learn a couple of abilities
    you hit 10 you start to get guild marks you further learn basic abilities that add to glad playstyle
    you hit 20 you get more a trait you can use
    you hit 30 you learn a new fighting style, enhancing some properties but limiting you from others (this is the job)
    you play as glad or pld to learn glad skills from then on, it wouldnt make sense to relevel it. it is a glad with certain set up restrictions, and advantages, its not a new class. more than likely what quests are available to you will be based on your glad/pld level IE when you hit pld or gld 35 you can learn a new pld skill which you have to quest for at 40 another at 45 another at 50 another. They will not be classes, they will not exist on thier own, they need the skills from other jobs too make sense.

    now why only 1 to 1 class sucks is that there are only 7 classes but each class, could have been at least 2 or 3 different classes depending on your skill set ups before. so really this will be reducing the amount of classes drastically, not only that but if each job is locked to one class, it basically will destroy all other directions of said class. IE conjurer becomes WHM, because although con has elemental spells, if in party play it can only execl at whm people will start to think of it as that, the same applies if thaum is made into whm.

    of course its possible whm will be hidden, and thaum will be blm, and con rdm, but you still get the same problem with pug, is it going to get a tank role, or a DD role, is it going to be subverter, or one on one fighter, is it going to be thief or mnk? if its locked it will forever become that role even if it can equip freelancer
    (0)

  3. #173
    Player
    Evangelus's Avatar
    Join Date
    Mar 2011
    Posts
    4,834
    Character
    Evangelus Seed
    World
    Ragnarok
    Main Class
    Arcanist Lv 100
    so? any player found the dengeki magazine article?
    (1)
    Rédacteur sur JeuxOnline FFXIV : http://ffxiv.jeuxonline.info/
    Twitter : https://twitter.com/JOL_FFXIV

  4. #174
    Player

    Join Date
    Mar 2011
    Posts
    173
    I think the ps3 won't make/break the game ,but I do think that its going to only increase the player base by a small Percentage if any at all. I think all the horrible reviews will make people not want to play the game.
    (0)

    I'm not a troll I'm just the voice of truth :P

  5. #175
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Evangelus View Post
    so? any player found the dengeki magazine article?
    Err, the info's on the second page.
    (1)

  6. #176
    Player
    Evangelus's Avatar
    Join Date
    Mar 2011
    Posts
    4,834
    Character
    Evangelus Seed
    World
    Ragnarok
    Main Class
    Arcanist Lv 100
    oops i think this is not the dengeki playstation we need, but the dengeki game Vol.21 (page 68-71) with yoshi-p and matsui interview, where they mention that rang 50 classe = rang 50 job.
    I thing it's cool to know what they say in detail ...
    (0)
    Rédacteur sur JeuxOnline FFXIV : http://ffxiv.jeuxonline.info/
    Twitter : https://twitter.com/JOL_FFXIV

  7. #177
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Hi All,

    I understand both sides of the argument about the "Same Rank Class = Instant Same Rank Job." I think initially, my gut reaction was, "Aw... isn't that just too 'easy' then?" But then I thought about it some more, and thought about Matsui's official post about Job Quests to unlock the job and exclusive skills.

    We don't know what the final implementation is like, so this is all speculation, but as physic and Wind have pointed out:

    • Rank 50 Gladiator = Rank 50 Paladin is Not A Bad Thing.
      • Job Quest and Skill Quests: Matsui has said that we're getting Quests to unlock the Job and Skills. If this turns out to be *multiple*, challenging, interesting Quests to (A) Unlock the Job; and then (B) to Unlock Each New Skill, that's far more engaging and interesting than just getting "Paladin Rank 1" and grinding.
      • Job Specific Equipment (JSE) Quests: We've seen the Concept Art for JSE Armor for Black Mage and Dark Knight, and Yoshida-san has mentioned it's coming. So this is another set of more meaningful content (instead of just grinding 1 - 50).
      • Same Grind AGAIN (Leves, Efts, Raptors) To Be Able To Use New Job Fully? No Thanks.
        Let's say they gave us Paladin Rank 1 after you reached Gladiator Rank 50. Do you really want to grind the same Nanawa Mines, Efts, Raptors, Guildleves for another 50 (FIFTY) Ranks just to be able to fully utilize Paladin skills? (and then repeat that over every other Class in the game?) As much of a Final Fantasy fan as I am, I'd probably say "No."
    • Class Rank = Job Rank Means You're Ready for Real Raid Dungeons & New Content Now.
      As Wind said, grinding Rank 1 to 50 *again* on, say, Paladin, is *not* real "content." I would hope most of us would want to *use* the (hopefully) cool new Paladin Skills / Weaponskills, *for* stuff like the Rank 30 and Rank 50 Raid Dungeons and New NMs and New Frontier Quest Hubs.

      So, having it so that we're the same Rank at our new Job as the Class that unlocked it means we're basically "Ready!" to jump into the exciting, meaningful real New Content as soon as it gets delivered.

      If it was the other way, then, say a new Patch gets released. "Oh we have New Raid Dungeons and New NMs and Grand Company Challenges... but they're balanced for Paladin, Monk, White Mage, etc. OK, let's spend ~4 - 12 WEEKS grinding Paladin from Rank 1 to 50 and THEN we can start to have fun with those new Dungeons and Challenges." That'd be frustrating, no?

    • 1 Job for 1 Class. More To Come / More To Explore.
      It does seem a bit limiting, but there's no reason they couldn't add more Jobs per Class later. It's better to start small and focused, instead of having too many Jobs and not have them all balanced properly (or need a lot more time before unleashing them in a Patch for us).

      Also, it encourages more "Class Exploration." I think one of the biggest question marks is which Class unlocks White Mage vs. Black Mage? That's a great question.

      As an example, let's say, Conjurer unlocks White Mage, and Thaumaturge unlocks Black Mage.

      At first, you might think, "Aw darn it! I'm a R50 Conjurer already and I want to cast Elemental Spells / be a Nuker!" Well, it's not a bad thing to now *explore* playing Thaumaturge to unlock the Black Mage Class. No one has said that you have to play THM to Rank 50 to unlock the Job Quest. It could be Rank 20 or 30 (which is really easy to get to with the fast SP these days). You get THM to R20 or 30, unlock the Black Mage Quest and start working your way through that (hopefully interesting set of Challenges / Quests).

      You *don't* have to stay on THM after that. The interview says you can stay on the new Job (Black Mage in this case) and enjoy playing it the rest of the way to Rank 50. That doesn't sound bad at all, and it encourages some Class Exploration.

    Of course all this could be moot after we find out the real details, but let's try and stay positive.
    (0)
    Last edited by Kiara; 06-07-2011 at 07:14 AM.

  8. #178
    Player
    zaviermhigo's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    1,820
    Character
    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    We start paying in August supposedly, so I hope PS3 comes out sometime after that (doesn't have to be too soon) with a major expansion :]
    (0)

  9. #179
    Player
    Tezz_Xivectro's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    594
    Character
    Tezz Xivectro
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by zaviermhigo View Post
    We start paying in August supposedly, so I hope PS3 comes out sometime after that (doesn't have to be too soon) with a major expansion :]
    Damn rumors, i hope SE dispels this soon.
    (1)

  10. #180
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    I knew as soon as someone posted that bit of speculation that it would be accepted as gospel truth. >.<

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