id be happy to contribute to SE servers with a housing microtransaction up to 50 EUR , thats more realistic for me than affording it with gilExactly. Though I think the leader should get to have 1 FC house and 1 personal house.
I think they're smart enough to know they could have just limited each person to 1 house and made housing affordable but the reality is they don't have the server infrastructure to handle that many instances of housing.![]()
So wrong.... just so so so wrong. Many RMT are active and many people have bought RMT gil. Its sad when the producer/director is completely blind to the current RMT issue.RMT traders are served with immediate bans and their gil removed from circulation
You can browse bot forums and see them just laughing at how stupid the combat against RMT and bot derived gil is, they're loving it because SE don't seem to be doing anything about it.
300k is a ton when you consider new characters come into 2.0 with NOTHING. Legacy players laid the foundation the economy, while the new players were leveling legacy players were loading up the AH and making bank. And they are the ones that got to take the most advantage of the pre-patch philo items. Potash used to be 70k per on my server, now it's 15k. Guess who made the most money off that? Definitely not the people who just made characters in the last 2 months.
And I am blaming the devs. I don't think legacy players did anything wrong, I would have done the same thing, but my point is that small, fifth-class plots would 4-6 mil on every server if everyone had to make new characters at launch, and that's on the devs for not doing that.
This is VERY accurate. Every RMT company has large amounts of gil on every server that is being added into "the economy" by SE. They rarely ban the bots as I have seen the same ones over months. I also know they did not ban people who purchased ilicit gil. The RMT issue is not under control, it is not being handles, and I am almost 100% positive their "Special Task Force" for RMT/Botting is about as real as a unicorn.So wrong.... just so so so wrong. Many RMT are active and many people have bought RMT gil. Its sad when the producer/director is completely blind to the current RMT issue.
You can browse bot forums and see them just laughing at how stupid the combat against RMT and bot derived gil is, they're loving it because SE don't seem to be doing anything about it.
giving people a choice would benefit all dont you think? the only reason i can think they making it so expensive must be to keep people inside subscription
when enough people give SE real cash maybe it would lower the prices for gil houses too because real money is what could fund house servers
How is it a ton when you can finish the storyline brand new without ever farming and come out with more than 400k? that 3 million was made by farming and hard work in a broken market system called the market wards, I was shocked that I even made that much. To have that taken away was a bit of a sting cause that market wards had more lag than the sims 3 after installing all expansion packs.300k is a ton when you consider new characters come into 2.0 with NOTHING. Legacy players laid the foundation the economy, while the new players were leveling legacy players were loading up the AH and making bank. And they are the ones that got to take the most advantage of the pre-patch philo items. Potash used to be 70k per on my server, now it's 15k. Guess who made the most money off that?
.....
Anyone who can make money in that laggy mess deserved every bit of their gil, true talk.
So Yoshi, you said "physically impossible". Does that mean that SQEX Montreal is out of rack space and raised floor space and you need to convert more of the building into data center to expand the game servers? I'm left wondering what else that could mean, because you didn't say logistically impossible.
The prices need to be the same across ALL servers. There is absolutely no logic behind this. If you want things to be priced based on how wealthy a server is, apply it to everything and not just housing. Legacy servers have more money because the players have been saving it for THREE YEARS. You already removed literally 90% of it. Now it's time to DROP the issue and find another way to deal with the fact that you as a company are totally incompetent with dealing with RMT besides continuing to penalize ALL of the people who have been playing this game for years, not to mention the new players who started on legacy servers who were assured that they would not be at any more disadvantage than what starting as a new player on an established server would naturally entail. FAIL.
Last edited by PallasLloyd; 12-17-2013 at 11:46 PM.
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