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  1. #1
    Player
    LoLo's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    604
    Character
    Lolo Landerlu
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by KV-1 View Post
    I know legacy server and non-legacy server houses are not the same. That has nothing to do with what I'm talking about.

    My point is that on legacy servers you have people who came into 2.0 loaded and/or took advantage of the AH early on and are now sitting on hundreds of millions of gil and inflating the prices of housing.
    no one came into 2.0 loaded because a large chunk of our gil was removed. I had 3 million gil before 2.0 and I walked into 2.0 with only 300k. Why do you keep trying to find ways to blame legacy people? Blame the devs if you don't like the way the game is, not players that havn't done anything but try to enjoy the game the best they can. And I'm not even legacy, I refused to pay for services I wasn't going to be using so no gobbie mount and no legacy chocobo for me, but I am not even mad. lol
    (4)

  2. #2
    Player
    KV-1's Avatar
    Join Date
    Aug 2013
    Posts
    64
    Character
    Imbrial Osis
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by LoLo View Post
    no one came into 2.0 loaded
    300k is a ton when you consider new characters come into 2.0 with NOTHING. Legacy players laid the foundation the economy, while the new players were leveling legacy players were loading up the AH and making bank. And they are the ones that got to take the most advantage of the pre-patch philo items. Potash used to be 70k per on my server, now it's 15k. Guess who made the most money off that? Definitely not the people who just made characters in the last 2 months.

    And I am blaming the devs. I don't think legacy players did anything wrong, I would have done the same thing, but my point is that small, fifth-class plots would 4-6 mil on every server if everyone had to make new characters at launch, and that's on the devs for not doing that.
    (0)

  3. #3
    Player
    LoLo's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    604
    Character
    Lolo Landerlu
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by KV-1 View Post
    300k is a ton when you consider new characters come into 2.0 with NOTHING. Legacy players laid the foundation the economy, while the new players were leveling legacy players were loading up the AH and making bank. And they are the ones that got to take the most advantage of the pre-patch philo items. Potash used to be 70k per on my server, now it's 15k. Guess who made the most money off that?

    .....
    How is it a ton when you can finish the storyline brand new without ever farming and come out with more than 400k? that 3 million was made by farming and hard work in a broken market system called the market wards, I was shocked that I even made that much. To have that taken away was a bit of a sting cause that market wards had more lag than the sims 3 after installing all expansion packs.

    Anyone who can make money in that laggy mess deserved every bit of their gil, true talk.
    (4)

  4. #4
    Player
    KV-1's Avatar
    Join Date
    Aug 2013
    Posts
    64
    Character
    Imbrial Osis
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by LoLo View Post
    How is it a ton when you can finish the storyline brand new without ever farming and come out with more than 400k?
    Look at it like this then: lets say you make 400k from completely the story.

    Small plot on new server: 4 mil

    Small plot on legacy: 40 mil

    On a new server it would take 10 people completing their story quests to buy a small lot.

    On a legacy server it would take 100 people completing their story quests to buy a small plot.


    So if legacy players aren't responsible for that MASSIVE disparity in prices, then what is? Why does it take 10 times as many new players on a legacy server to buy the same size plot?
    (5)

  5. #5
    Player
    LoLo's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    604
    Character
    Lolo Landerlu
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by KV-1 View Post
    Look at it like this then: lets say you make 400k from completely the story.

    Small plot on new server: 4 mil

    Small plot on legacy: 40 mil

    On a new server it would take 10 people completing their story quests to buy a small lot.

    On a legacy server it would take 100 people completing their story quests to buy a small plot.


    So if legacy players aren't responsible for that MASSIVE disparity in prices, then what is? Why does it take 10 times as many new players on a legacy server to buy the same size plot?
    Why would someone finish the story and just sit on 400k without trying to make money? I don't really understand this mindset. Every Final Fantasy before (even console FF games) this one required people to farm monsters, sell items, or craft to make gil to buy additional items that aren't given to your for free via a quest or storyline mission. So why is it now that people expect to just do quests and never work on money gathering?
    (0)

  6. #6
    Player
    KV-1's Avatar
    Join Date
    Aug 2013
    Posts
    64
    Character
    Imbrial Osis
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by LoLo View Post
    Why would someone finish the story and just sit on 400k without trying to make money? I don't really understand this mindset. Every Final Fantasy before (even console FF games) this one required people to farm monsters, sell items, or craft to make gil to buy additional items that aren't given to your for free via a quest or storyline mission. So why is it now that people expect to just do quest and never work on money gathering?
    That doesn't answer my question as to why there is such a huge disparity in pricing.

    Quote Originally Posted by AmnesiaHaze View Post
    400 k for completing the story is way off , im soon to hit 50 on all battle classes and all i got is 40K on my character , teleporting and repairs cover most of my income
    My first play through I got about 300k, and I did buy a few nice things and this was also before the repair cost nerf, so 400k is probably about right.
    (3)
    Last edited by KV-1; 12-17-2013 at 11:54 PM.

  7. #7
    Player
    LoLo's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    604
    Character
    Lolo Landerlu
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by KV-1 View Post
    That doesn't answer my question as to why there is such a huge disparity in pricing.



    My first play though I got about 300k, and I did buy a few nice things and this was also before the repair cost nerf, so 400k is probably about right.
    Why would a new player play on a legacy server and not expect items to be prices higher on a legacy server?
    (0)

  8. #8
    Player HunkyJimpjorps's Avatar
    Join Date
    Mar 2013
    Posts
    123
    Character
    The Chairman
    World
    Excalibur
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by KV-1 View Post
    That doesn't answer my question as to why there is such a huge disparity in pricing.
    Because our servers have much more money floating around. This is not a difficult thing to understand. The presence of rich players drove up the amount of gil in circulation, making it easier to get gil by converting materia or crafting two-star armor or selling Titan or what have you.
    (0)

  9. #9
    Player
    Sunarie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    544
    Character
    Astraia Hornraven
    World
    Leviathan
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by KV-1 View Post
    My first play through I got about 300k, and I did buy a few nice things and this was also before the repair cost nerf, so 400k is probably about right.
    I had about 240k after completing the story. This was with taking my gear upgrades, doing all dungeons and buying no gear off the AH. As I understand it, you can make considerably more if you take the Tin/Bronze/Silver pieces instead of the gear rewards, however I wouldn't really expect all players to do this, nor do I think they did. 200k-250k is usually the quoted price for a 1-50 story person as I have also seen people who only made it with a little over 100k.
    (1)