What if there isn't a dev tag related to what we are posting about?! There is only like... 6 of them...
What if there isn't a dev tag related to what we are posting about?! There is only like... 6 of them...
There are well over 30 of them. I posted a link earlier in the thread
Can the tags be edited after the post has been made? I used the dev tags for my thread but I included the brackets []. Hope they can still find it. :/
Currently, adding tags to threads after they go live is not an option. In the future, please be sure to tag your threads before posting them.
Kurokikaze, we prefer you do not include the brackets, as the example indicates, please use "dev****", filling in the appropriate number in replace of "****", and just to be sure, please do not include quotation marks (") in your tags either.
Robert "Hvinire" Peeler - Community Team
Excellent. I was feeling pretty stupid about not being able to figure this one out.
Thanks much for the clarification.
I'll be your Huckleberry, Kirith.
[dev1034] Introduction of public companies
[dev1033] Changes to class names
[dev1032] Changes to actions for Disciplines of War & Magic classes
[dev1031] Design and release of notorious monsters
[dev1030] Enemy distribution adjustments
[dev1029] Environment collision detection
[dev1028] Addition of beast tribes
[dev1027] Balancing of enemy attributes
[dev1026] Changes to claiming/engaging enemies
[dev1025] Changes to enemy group dynamics
[dev1024] Revision of crowd control actions
[dev1023] Changes to enmity calculations
[dev1022] Auto-attack system
[dev1021] Revisions to party-based skill point acquisition in parties / Battle...
[dev1020] Party system changes
[dev1019] Examination of an auction house system
[dev1018] Improvement of market area connectivity and stability
[dev1017] Introduction of new synthesis concepts
[dev1016] Synthesis interface improvements
[dev1015] Revision of battle loot and quest rewards
[dev1014] Reexamination of class-based requirements for gear
[dev1013] Reassessment of the gear affinities
[dev1012] Higher visibility of the optimal rank of items
[dev1011] Balancing of guildleve rewards
[dev1010] Improvements to guildleve-related information
[dev1009] Changes to notification windows
[dev1008] Character jump feature
[dev1007] Improvements to journal usability
[dev1006] Improvement of dialog windows(ex. market area selection)
[dev1005] Improvements to the log
[dev1004] Quest-related system changes
[dev1003] Public company quests
[dev1002] Storylines and world quests
[dev1001] Quests revolving around the danger facing Eorzea
[dev1000] Tutorials for new players
And there is a way to add tags to a topic. Just use the "Add/Edit Tags" button at the bottom of a thread's page. I've tagged 3 existing topics like that already. But there is a limit of two tags per user, per topic.
Last edited by Sorel; 03-10-2011 at 09:39 AM.
Only knee-deep huh? You guys aren't working hard enoughWe're wading knee-deep in your comments and feedback on all the "In Development" forum announcements. We certainly appreciate the time you've taken to voice your thoughts on each subject.
I wanted to take a moment though to remind you that we're using a system that allows us to capture your comments efficiently so that we can report all of your feedback to the development staff on a daily basis--a system named "dev tags".
So to make sure I understand this correctly.
So I look over the In Development thread, each thread has a dev number:
http://forum.square-enix.com/ffxiv/f...In-Development
I pick a thread I want to comment on, say "[dev1030] Enemy distribution adjustments":
http://forum.square-enix.com/ffxiv/t...on-adjustments
Now when I make a new topic in the forum discussing Enemy distribution, I add "dev1030" in the Tag field?
Like this?
http://img845.imageshack.us/img845/7562/test2.gif
気軽に声かけてください!Tell me at your leisure!
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