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  1. #91
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by JHeezy View Post
    Oh you know, like the fact that sometimes it'll bug out and the Paladin will take straight unmitigated damage. On top of the stuff that you mentioned.
    You know how I said "pre-cast self-buffs"? Any buff you have on before Cover is ignored. If you want to pop a CD, do it after Covering someone. It also always ignores Hallowed, and I believe SS as well (think it ignores SS on the Covered too, hilariously enough).

    I've healed a Covering PLD many, many times...and I've never seen him take more damage than he should. Covering after losing aggro vs not Covering and holding aggro always gave me the same amount of healing "trouble" (+/- a reasonable amount, comparable to mobs critting or missing extra, and this would have to do with both of those, and Cover ignoring buffs). I also can't remember a single time he died while using Cover in these instances (which would indicate much more damage being taken than normal)

    Obviously, if the enemy team is stacking mages, Cover is going to be useless. Which is on reason why my pre-made team will have physical and magic DPS on it...PLD covers the heal and I can't DPS the heal down...but the caster can...and while the heal is freaking out I'm slowly killing the PLD as well.
    (1)
    Last edited by PArcher; 12-17-2013 at 03:39 PM.

  2. #92
    Player
    Pavise's Avatar
    Join Date
    Aug 2013
    Location
    Behind You
    Posts
    205
    Character
    Alek Sol
    World
    Ravana
    Main Class
    Samurai Lv 97
    What these mages fail to realise is they can kite and use sprint. Shocking I know.
    (1)

  3. #93
    Player
    hallena's Avatar
    Join Date
    Sep 2013
    Posts
    509
    Character
    Fara Venator
    World
    Coeurl
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Pavise View Post
    What these mages fail to realise is they can kite and use sprint. Shocking I know.
    What you fail to realize is ranged attack exist aswell as skill that remove sprint
    What you're apparently too stupid to understand is if a BLM don't get any cast off after getting into astral fire III you're going to lose your stack
    Since you obviously don't know what you're talking about i'll explain. It take 3 fire I (7.5 second) or 1 fire III (3.5 second) to get astral fire III and then you need to hardcast fire I(2.5 second) every 10 second in order to keep that stack which is going to be borderline impossible with any direct damage canceling your cast
    Crazy i know

    (1)
    Last edited by hallena; 12-17-2013 at 03:51 PM.

  4. #94
    Player
    Sigiria's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    410
    Character
    Nergui Dotharl
    World
    Ragnarok
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Untucoi View Post
    Yeah, roll a blm and realise how many casts it takes to gut up and running on AF3 and then how long you can stay there. Add in our cd timers and our casting time, and ANY dps worth his salt can match us EASY.
    1 cast/3.5s (less with good stuff) time to cast a fire III and get to AF3 instant... well this aside it's true blm can probably get the most instant burst, but it need to chain his spell non stop to do it or he's just useless, where a monk can just spam WS doing around 190 to 360 dmg + an AA of ~160 which is very fast too.

    Don't know what to think of PVP right now since we couldn't really test it, but I'm not that afraid being BLM there. Also it's a team play, guess that more than your job it'll depend on your team mates's abilities and yours.
    (0)
    Last edited by Sigiria; 12-17-2013 at 03:56 PM.

  5. #95
    Player
    FadeZone's Avatar
    Join Date
    Dec 2013
    Posts
    4
    Character
    Hibiki Lates
    World
    Diabolos
    Main Class
    Conjurer Lv 50
    The only thing they'll be able to do is scathe kiting but that attack has been nerfed so with the interruptions, they're going to be pretty easy to kill.
    (0)

  6. #96
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    u know what pvp game was hard for mages? Daoc , but guess what ? they managed to survive and kill things even solo .... PBAOE mages were the KILLERS in PVP , the melees were there for distraction and disrupting healers / casters, a solo PBAOE mage could kill whole teams with some finesse.....(and traits :P)

    Mezz AOE (sleep) , PBAOE BOMB = death enemys everywhere

    i wonder what has the Spellcaster classes that always attract the crybabies lol, look at any other mmorpg pvp forums what u see? DPS mages crying for nerfs even when they are OP as hell ~~
    (1)
    Last edited by Warlyx; 12-17-2013 at 04:01 PM.

  7. #97
    Player
    Ifervan's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    94
    Character
    Ifervan Empyrean
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    I'm not upset, don't even know how it works to be upset.
    (0)

  8. #98
    Player
    charlemagne's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    757
    Character
    Charlemagne Ifrit
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    manawall>manaward>fireII>FireII>(other team still halfway across the arena)>swiftcast FireII>surecast Freeze....>deal with anyone still standing
    (0)

  9. #99
    Player
    hallena's Avatar
    Join Date
    Sep 2013
    Posts
    509
    Character
    Fara Venator
    World
    Coeurl
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by charlemagne View Post
    manawall>manaward>fireII>FireII>(other team still halfway across the arena)>swiftcast FireII>surecast Freeze....>deal with anyone still standing
    Well that's a massive 5yards aoe 800 damage that you've done there in that entire rotation

    Now you're out of cooldown. out of mana and you removed your astral fire III with freeze without even granting yourself umbral ice I/II/III

    Brilliant
    (0)
    Last edited by hallena; 12-17-2013 at 04:33 PM.

  10. #100
    Player
    charlemagne's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    757
    Character
    Charlemagne Ifrit
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    yeah it's w/e time it is, I've been up for ten minutes and blah. But with a little tweaking I'm sure you can put out a lot of dmg before anyone reaches you using aoes. Plus freeze is supposed to work now which might give you an extra few seconds before they get to you. We can probably push out a lot of aoe damage unless we're targetted first and exclusively, which we can probably come up with tactics to deal with. I mean if everyone tries to rush the blm it leaves their healer or blm open to the rest of our team.
    (1)

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